Human-Computer Interaction – INTERACT 2017: 16th IFIP TC 13 International Conference, Mumbai, India, September 25–29, 2017, Proceedings, Part III: Lecture Notes in Computer Science, cartea 10515
Editat de Regina Bernhaupt, Girish Dalvi, Anirudha Joshi, Devanuj K. Balkrishan, Jacki O'Neill, Marco Winckleren Limba Engleză Paperback – 21 sep 2017
The total of 68 papers presented in these books was carefully reviewed and selected from 221 submissions. The contributions are organized in topical sections named:
Part I: adaptive design and mobile applications; aging and disabilities; assistive technology for blind users; audience engagement; co-design studies; cultural differences and communication technology; design rationale and camera-control. Part II: digital inclusion; games; human perception, cognition and behavior; information on demand, on the move, and gesture interaction; interaction at the workplace; interaction with children. Part III: mediated communication in health; methods and tools for user interface evaluation; multi-touch interaction; new interact
ion techniques; personalization and visualization;persuasive technology and rehabilitation; and pointing and target selection.
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Specificații
ISBN-13: 9783319676869
ISBN-10: 3319676865
Pagini: 546
Ilustrații: XXX, 546 p. 143 illus.
Dimensiuni: 155 x 235 mm
Greutate: 0.8 kg
Ediția:1st ed. 2017
Editura: Springer International Publishing
Colecția Springer
Seriile Lecture Notes in Computer Science, Information Systems and Applications, incl. Internet/Web, and HCI
Locul publicării:Cham, Switzerland
ISBN-10: 3319676865
Pagini: 546
Ilustrații: XXX, 546 p. 143 illus.
Dimensiuni: 155 x 235 mm
Greutate: 0.8 kg
Ediția:1st ed. 2017
Editura: Springer International Publishing
Colecția Springer
Seriile Lecture Notes in Computer Science, Information Systems and Applications, incl. Internet/Web, and HCI
Locul publicării:Cham, Switzerland
Cuprins
Mediated communication in eHealth.- Co-designing a mHealth application for self-management of cystic fibrosis.- Even when Icons are Not Worth a Thousand Words They are Helpful in Designing Asthma mHealth Tools.- Keeping Children Safe Online: Understanding the Concerns of Carers of Children with Autism.- Mediating Interaction between Healthcare Professionals and Patients with a Dual-Sided Tablet.- Stimulating Conversations in Residential Care through Technology-mediated Reminiscence.- Viability of Magazines for Stimulating Social Interactions in Nursing Homes.- Methods and tools for user interface evaluation.- A Model to Compute Webpage Aesthetics Quality based on Wireframe Geometry.- Bringing Worth Maps a step further: A dedicated Online-Resource.- Extending Mobile App Analytics for Usability Test Logging.- NexP: A Beginner Friendly Toolkit for Designing and Conducting Controlled Experiments.- UX Metrics: Deriving Country-Specific Usage Patterns of a Website Plug-in From Web Analytics.- Multitouch interaction.- An Observational Study of Simultaneous and Sequential Interactions in Co-located Collaboration.- Dynamic UI Adaptations for One-Handed Use of Large Mobile Touchscreen Devices.- Horizontal vs. Vertical: How the Orientation of a Large Interactive Surface Impacts Collaboration in Multi-Surface Environments.-Investigating Notifications and Awareness for Multi-user Multi-touch Tabletop Displays.- New interaction techniques.- Comfort: A Coordinate of User Experience in Interactive Built Environments.- Designing Smart Shoes for Obstacle Detection: Empowering Visually Challenged Users through ICT.- Effects of Haptic Feedback in Dual-Task Teleoperation of a Mobile Robot.- Effects of Human Cognitive Differences on Interaction and Visual Behavior in Graphical User Authentication.- Pupil-Assisted Target Selection (PATS).- Personalisation and visualisation.- Grab ’n’ Drop: User Configurable Toolglasses.- Shelves: A User-defined Block Management Tool for Visual ProgrammingLanguages.- Text Priming - Effects of Text Visualizations on Readers Prior to Reading.- The Panta Rhei: Modernizing the Marquee.- Your Data, Your Vis: Personalizing Personal Data Visualizations.- Persuasive technology and rehabilitation.- A Technology for Prediction and Prevention of Freezing of Gait (FOG) in Individuals with Parkinson Disease.- Designing User Interfaces in Emotionally-sensitive Applications.- iKnowU – Exploring the Potential of Multimodal AR Smart Glasses for the Decoding and Rehabilitation of Face Processing in Clinical Populations.- Personalized Persuasion in Online Advertisements: A Case Study of a Micro-Funding Website.- FIT Decision Aid: Matching the Needs of People with Dementia and Caregivers with Products and Services.-Perswedo: Introducing Persuasive Principles into the Creative Design Process through a Design Card-Set.- Towards the Applicability of NAO Robot for Children with Autism in Pakistan.- Pointing and target selection.- Dynamics of Pointing with Pointer Acceleration.- How can Adding a Movement Improve Target Acquisition Efficacy.- Information-Theoretic Analysis of Human Performance for Command Selection.- One Fitts' Law, Two Metrics.- Towards Pupil-Assisted Target Selection in Natural Settings: Introducing an On-screen Keyboard.
Caracteristici
Includes supplementary material: sn.pub/extras