Gesture in Human-Computer Interaction and Simulation: 6th International Gesture Workshop, GW 2005, Berder Island, France, May 18-20, 2005, Revised Selected Papers: Lecture Notes in Computer Science, cartea 3881
Editat de Sylvie Gibet, Nicolas Courty, Jean-Francois Kampen Limba Engleză Paperback – 16 mar 2006
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Specificații
ISBN-13: 9783540326243
ISBN-10: 3540326243
Pagini: 364
Ilustrații: XIV, 344 p.
Dimensiuni: 155 x 235 x 24 mm
Greutate: 0.51 kg
Ediția:2006
Editura: Springer Berlin, Heidelberg
Colecția Springer
Seriile Lecture Notes in Computer Science, Lecture Notes in Artificial Intelligence
Locul publicării:Berlin, Heidelberg, Germany
ISBN-10: 3540326243
Pagini: 364
Ilustrații: XIV, 344 p.
Dimensiuni: 155 x 235 x 24 mm
Greutate: 0.51 kg
Ediția:2006
Editura: Springer Berlin, Heidelberg
Colecția Springer
Seriile Lecture Notes in Computer Science, Lecture Notes in Artificial Intelligence
Locul publicării:Berlin, Heidelberg, Germany
Public țintă
ResearchCuprins
Human Perception and Production of Gesture.- Perception and Synthesis of Biologically Plausible Motion: From Human Physiology to Virtual Reality.- Temporal Measures of Hand and Speech Coordination During French Cued Speech Production.- Sign Language Representation.- Using Signing Space as a Representation for Sign Language Processing.- Spatialised Semantic Relations in French Sign Language: Toward a Computational Modelling.- Automatic Generation of German Sign Language Glosses from German Words.- French Sign Language Processing: Verb Agreement.- Sign Language Recognition.- Re-sampling for Chinese Sign Language Recognition.- Pronunciation Clustering and Modeling of Variability for Appearance-Based Sign Language Recognition.- Visual Sign Language Recognition Based on HMMs and Auto-regressive HMMs.- A Comparison Between Etymon- and Word-Based Chinese Sign Language Recognition Systems.- Vision-Based Gesture Recognition.- Real-Time Acrobatic Gesture Analysis.- Gesture Spotting in Continuous Whole Body Action Sequences Using Discrete Hidden Markov Models.- Recognition of Deictic Gestures for Wearable Computing.- Gesture Recognition Using Image Comparison Methods.- O.G.R.E. – Open Gestures Recognition Engine, a Platform for Gesture-Based Communication and Interaction.- Gesture Analysis.- Finding Motion Primitives in Human Body Gestures.- Gesture Analysis of Violin Bow Strokes.- Finger Tracking Methods Using EyesWeb.- Captured Motion Data Processing for Real Time Synthesis of Sign Language.- Estimating 3D Human Body Pose from Stereo Image Sequences.- Gesture Synthesis.- Challenges in Exploiting Prioritized Inverse Kinematics for Motion Capture and Postural Control.- Implementing Expressive Gesture Synthesis for Embodied Conversational Agents.- Dynamic Control of CapturedMotions to Verify New Constraints.- Upper-Limb Posture Definition During Grasping with Task and Environment Constraints.- Adaptive Sampling of Motion Trajectories for Discrete Task-Based Analysis and Synthesis of Gesture.- Simulation of Hemiplegic Subjects’ Locomotion.- Handiposte: Ergonomic Evaluation of the Adaptation of Physically Disabled People’s Workplaces.- Modeling Gaze Behavior for a 3D ECA in a Dialogue Situation.- Gesture and Music.- Playing “Air Instruments”: Mimicry of Sound-Producing Gestures by Novices and Experts.- Subject Interfaces: Measuring Bodily Activation During an Emotional Experience of Music.- From Acoustic Cues to an Expressive Agent.- Detecting Emotional Content from the Motion of an Orchestra Conductor.- Some Experiments in the Gestural Control of Synthesized Sonic Textures.- Gesture Interaction in Multimodal Systems.- Deixis: How to Determine Demonstrated Objects Using a Pointing Cone.- AcouMotion – An Interactive Sonification System for Acoustic Motion Control.- Constrained Gesture Interaction in 3D Geometric Constructions.- Gestural Interactions for Multi-parameter Audio Control and Audification.- Rapid Evaluation of the Handwriting Performance for Gesture Based Text Input.