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Distributed, Ambient and Pervasive Interactions: 11th International Conference, DAPI 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23–28, 2023, Proceedings, Part II: Lecture Notes in Computer Science, cartea 14037

Editat de Norbert A. Streitz, Shin'ichi Konomi
en Limba Engleză Paperback – 10 iun 2023
This book constitutes the refereed proceedings of the 11th International Conference on Distributed, Ambient and Pervasive Interactions, DAPI 2023, held as part of the 25th International Conference on Human-Computer Interaction, HCII 2023, which took place as an hybrid event in Copenhagen, Denmark, in July 2023. A total of 1578 papers and 396 posters have been accepted for publication in the HCII 2023 proceedings from a total of 7472 submissions.
The 60 papers included in the DAPI 2023 proceedings were organized in topical sections as follows:
Part I: Designing and evaluating intelligent environments; user experience in intelligent environments; pervasive data;
Part II: Smart cities and environment preservation; media, art and culture in intelligent environments; supporting health, learning, work and everyday life.
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Specificații

ISBN-13: 9783031346088
ISBN-10: 3031346084
Ilustrații: XX, 487 p. 195 illus., 171 illus. in color.
Dimensiuni: 155 x 235 mm
Greutate: 0.72 kg
Ediția:1st ed. 2023
Editura: Springer Nature Switzerland
Colecția Springer
Seria Lecture Notes in Computer Science

Locul publicării:Cham, Switzerland

Cuprins

Smart Cities and Environment Preservation.- Methodology for Functionalization of “Living lab” under Concept of Smart Cities - Case through Service Design Development Workshops Using Frailty Prevention AI Technology.- Toward Supporting Baggage-Free Walk-Arounds at Travel Destinations: Issues of the Hassle of Baggage during Travel.- Platform Urbanism for Sustainability.- Experiences with using Diverse Evaluation Methods for Extracting Insights via Experience Prototyping in Ambient and Civic Computing.- Opening up Smart Learning Cities - Building Knowledge, Interactions and Communities for Lifelong Learning and Urban Belonging.- Weather Forecasting Limitations in the Developing World.- Risk Framework for the Use of AI Services Driven by Citizens Themselves.- The Nurturing of Theory for Smart Environments and Spaces: The Case of Ambient Theory for Smart Cities.- Future Living Lab / Design Research Project to Explore Local Values for Infrastructure Services with the Participationof Residents.- AR-Enabled Interface for IoT Water Management Systems in Smart Cities.- An IoT Framework for Heterogeneous Multi-Layered Access in Smart Cities.- Applications of Bioacoustics Human Interface System for Wildlife Conservation in Nepal.- How Citizens Participation Begin and Continue in Developing Smart Cities.- Application of Digital Media Technology in the Display Design of Construction Sand Table Model.- Media, Art and Culture in Intelligent Environments.- A Clothing-type Wearable Device that Promotes a Sense of Unity for Viewers of Online Live Performances.- Research on the Integration of Stage Performance and Virtual Technology in the Digital Media Art Environment.- Dashcam Video Curation for Generating Memorial Movies on Tourism using Multiple Measures of "Tourist Spot Likeness.- On the Application and Influence of Interactive Installation in Urban Public Art.- An Analysis of the Origin, Integration and Development of Contemporary Music Composition and Artificial Intelligence and Human-Computer Interaction.- Research on the Application of the Ming Dynasty Clothing Element “ShiDiKe” in Home Fabric Design.- Analyzing the Design of Online VR Platforms for Accessing Cultural Heritage Resources and Services: Multiple Case Studies in European and American Countries.- Analysis of the Current Status of the NFT Industry Chain in China.- Research on Digital Communication of Chinese Traditional Garden.- Digital Inheritance of Straw Weaving in Laizhou, Shandong Province.- Supporting Health, Learning, Work and Everyday Life.- User-Centred Detection of Violent Conversations on Mobile Edge Devices.- The Tribrid-Meeting-Setup – Improving Hybrid Meetings using a Telepresence Robot.- Silent Delivery: Make Instant Delivery More Accessible for the DHH Delivery Workers through Sensory Substitution.- Augmented Reality Visual-Captions: Enhancing Captioning Experience for Real-Time Conversations.- Playful Learning: Promoting Immersive Learning Environment inChinese Community.- Augmented Social Meal via Multi-Sensory Feedback Modulated by Bodily-in-Coordinated Measures.- Ambient Information Design for a Work Environment.- Card Type Device to Support Acquirement of Card Techniques.- E-Reminder: A Mindfulness-Based Interactive Eating Reminder Device to Improve Emotional Eating.- Detecting Hand Hygienic Behaviors In-the-wild Using a Microphone and Motion Sensor on a Smartwatch.