Paper Prototyping: The Fast and Easy Way to Design and Refine User Interfaces: Interactive Technologies
Autor Carolyn Snyderen Limba Engleză Paperback – 12 mai 2003
*Enables designers to solve design problems before implementation begins *Five case studies provide real world examples of paper prototyping at work *Delves into the specifics of what types of projects paper prototyping is and isn't good for.
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Specificații
ISBN-13: 9781558608702
ISBN-10: 1558608702
Pagini: 408
Dimensiuni: 187 x 235 x 28 mm
Greutate: 0.83 kg
Editura: Elsevier
Seria Interactive Technologies
ISBN-10: 1558608702
Pagini: 408
Dimensiuni: 187 x 235 x 28 mm
Greutate: 0.83 kg
Editura: Elsevier
Seria Interactive Technologies
Public țintă
HCI practitioners, usability engineers, software developers, Web designers, and Web application developers.Cuprins
Foreword by Jakon NielsenAcknowledgmentsPart I—Introduction to Paper PrototypingChapter 1: IntroductionChapter 2: Case StudiesChapter 3: Thinking about PrototypingChapter 4: Making a Paper PrototypePart II—Process: Conducting a Usability Study with a Paper PrototypeChapter 5: Planning a Usability Study with a Paper PrototypeChapter 6: Task DesignChapter 7: Preparing the PrototypeChapter 8: Introduction to Usability Test FacilitationChapter 9: Usability Testing with a Paper PrototypeChapter 10: ObserversChapter 11: Data: Capturing, Prioritizing, and CommunicatingPart III—Deciding Whether to Use PaperChapter 12: What Paper Is (and Isn't) Good ForChapter 13: The Politics of Paper PrototypingChapter 14: When to Use PaperPart IV—Broadening the FocusChapter 15: Examples of User-Centered DesignChapter 16: Final ThoughtsReferencesIndexFigure CreditsAbout the Author