Game Design Deep Dive: Horror: Game Design Deep Dive
Autor Joshua Byceren Limba Engleză Paperback – 8 oct 2021
FEATURES
• Written for anyone interested in the horror genre, anyone who wants to understand game design, or anyone simply curious from a historical standpoint
• Includes real game examples to highlight the discussed topics and mechanics
• Explores the philosophy and aspects of horror that can be applied to any medium
• Serves as a perfect companion for someone building their first game or as part of a game design classroom
Joshua Bycer is a game design critic with more than eight years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. He also strives to raise awareness about the importance of studying game design by giving lectures and presentations. His first book was 20 Essential Games to Study. He continues to work on the Game Design Deep Dive series.
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Specificații
ISBN-13: 9780367721749
ISBN-10: 0367721740
Pagini: 144
Ilustrații: 86 Halftones, color; 86 Illustrations, color
Dimensiuni: 152 x 229 x 12 mm
Greutate: 0.27 kg
Ediția:1
Editura: CRC Press
Colecția CRC Press
Seria Game Design Deep Dive
Locul publicării:Boca Raton, United States
ISBN-10: 0367721740
Pagini: 144
Ilustrații: 86 Halftones, color; 86 Illustrations, color
Dimensiuni: 152 x 229 x 12 mm
Greutate: 0.27 kg
Ediția:1
Editura: CRC Press
Colecția CRC Press
Seria Game Design Deep Dive
Locul publicării:Boca Raton, United States
Public țintă
Professional Practice & DevelopmentCuprins
1 The Goal of Game Design Deep Dive: Horror
2 The Pre-survival Horror Period
3 The Rise of Survival Horror
4 Basic Horror Design
5 The Philosophy behind Horror
6 Creating Scary Gameplay
7 The “Death” of Horror
8 The New Horror
9 Complex Horror
10 The Future of Horror
2 The Pre-survival Horror Period
3 The Rise of Survival Horror
4 Basic Horror Design
5 The Philosophy behind Horror
6 Creating Scary Gameplay
7 The “Death” of Horror
8 The New Horror
9 Complex Horror
10 The Future of Horror
Notă biografică
Joshua Bycer is a Game Design Analyst with over a decade of experience writing for major sites, doing YouTube, and the author of the Game Design Deep Dive series. In that time through Game-Wisdom.com, he has interviewed hundreds of game developers and members of the industry about what it means to design video games.
Descriere
The Game Design Dive series examines a specific game system or mechanic over the course of the history of the industry. This text will examine the history and design of the horror genre and elements in video games.