Computer Graphics Programming: GKS — The Graphics Standard: Symbolic Computation
Autor Günter Enderle, Klaus Kansy, Günther Pfaffen Limba Engleză Paperback – 20 noi 2011
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Specificații
ISBN-13: 9783642710810
ISBN-10: 3642710816
Pagini: 676
Ilustrații: XXIII, 651 p.
Dimensiuni: 170 x 244 x 35 mm
Greutate: 1.06 kg
Ediția:2nd ed. 1987. Softcover reprint of the original 2nd ed. 1987
Editura: Springer Berlin, Heidelberg
Colecția Springer
Seriile Symbolic Computation, Computer Graphics - Systems and Applications
Locul publicării:Berlin, Heidelberg, Germany
ISBN-10: 3642710816
Pagini: 676
Ilustrații: XXIII, 651 p.
Dimensiuni: 170 x 244 x 35 mm
Greutate: 1.06 kg
Ediția:2nd ed. 1987. Softcover reprint of the original 2nd ed. 1987
Editura: Springer Berlin, Heidelberg
Colecția Springer
Seriile Symbolic Computation, Computer Graphics - Systems and Applications
Locul publicării:Berlin, Heidelberg, Germany
Public țintă
ResearchCuprins
I — Introduction to Computer Graphics Based on GKS.- What Is Computer Graphics?.- 2 Aims and Contents of Part I.- 3 The Computer Graphics User.- 4 Interfaces of the Graphical Kernel System.- 5 Principles and Goals of the Graphical Kernel System.- 6 Main Concepts of the Graphical Kernel System.- 7 Creating Graphical Output.- 8 Coordinate Systems and Transformations.- 9 The Graphical Workstation.- 10 Input.- 11 Segments.- 12 The GKS Metafile.- 13 States and State Lists.- 14 Error Handling.- 15 3D Extensions to GKS.- II — The Process of Generating a Standard.- 1 The Evolution of Computer Graphics.- 2 Committees, People, and Events.- 3 GKS Review – Problems and Their Solutions.- III — Graphical Kernel System Programming.- 1 Format and Structure of Part III.- 2 Levels.- 3 States and State Lists.- 4 Workstations.- 5 Transformations.- 6 Output Primitives.- 7 Segments.- 8 Input.- 9 Error Handling.- 10 Inquiry Functions.- 11 Metafile Interface.- IV — GKS-3D.- 1 History.- 2 Overview of GKS-3D.- 3 State Lists.- 4 Workstations.- 5 Transformations.- 6 Output Primitives.- 7 Segments.- 8 Input.- 9 List of GKS-3D Error Numbers and Messages.- 10 Inquiry Functions.- 11 Embedding the GKS Functions into GKS-3D.- 12 PHIGS.- v — The GKS Environment.- 1 Mapping Output Primitives and Attributes to Physical Workstations.- 2 Mapping Logical onto Physical Input Devices.- 3 Implementation Aspects.- 4 Language Interfaces and Their Implementation.- 5 Interfaces to Graphics Devices.- 6 Metafiles.- 7 Certification/Validation of GKS.- 8 Terminology.- References.