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Digital Creature Rigging: Wings, Tails & Tentacles for Animation & VFX

Autor Stewart Jones
en Limba Engleză Hardback – 3 iun 2019
In a follow-up book, which re-iterates the principles of “Digital Creature Rigging: The Art & Science of CG Creature Setup in 3ds Max”, and enhances their relativity with advanced wing, tail and tentacle setups. This book will discuss advanced rigging techniques in 3ds Max, while readers create a fish, octopus and a Game of Thrones style dragon!
 
Key Features
  • This is the next step in CG creature setups in 3ds Max.
  • Although 3ds Max specific, the techniques and foundations will work for any 3D application.
  • By following the step-by-step guides in this book, you can finish and complete a portfolioready.
  • Each chapter will include an introduction and a summary, giving significance to the start and end of each chapter where our readers can rest!
  • This book includes a companion website where chapter supplements and core files and documents could be easily accessed.
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    Specificații

    ISBN-13: 9781138560703
    ISBN-10: 1138560707
    Pagini: 178
    Ilustrații: 90 Halftones, color; 4 Halftones, black and white
    Dimensiuni: 152 x 229 x 15 mm
    Greutate: 0.41 kg
    Ediția:1
    Editura: CRC Press
    Colecția CRC Press

    Public țintă

    Professional Practice & Development

    Cuprins

    Introduction. Conceptualization. Model. Rig. Animate. Light. Visual Effects. Render & Comp. Completion.

    Descriere

    In a follow-up book, which re-iterates the principles of “Digital Creature Rigging: The Art and Science of CG Creature Setup in 3ds Max”, and enhances their relativity with advanced wing, tail and tentacle setups. This book will discuss advanced rigging techniques in 3ds Max, while readers create a fish, octopus and a Game of Thrones style dragon!