Cantitate/Preț
Produs

Wind / Pinball: Alfred A. Knopf

Autor Haruki Murakami Traducere de Ted Goossen
en Limba Engleză Paperback – 3 mai 2016
The first two short novels - never before widely available in the U.S. - by the internationally acclaimed writer, newly translated, in one volume, with a new introduction by the author.
Citește tot Restrânge

Toate formatele și edițiile

Toate formatele și edițiile Preț Express
Paperback (3) 6008 lei  25-31 zile +2609 lei  5-11 zile
  Random House – 3 mai 2016 6008 lei  25-31 zile +2609 lei  5-11 zile
  Random House LLC US – 3 mai 2016 7538 lei  22-36 zile +1211 lei  5-11 zile
  Random House – 3 iul 2025 7548 lei  22-36 zile +1052 lei  5-11 zile

Din seria Alfred A. Knopf

Preț: 7538 lei

Puncte Express: 113

Preț estimativ în valută:
1335 1554$ 1159£

Carte disponibilă

Livrare economică 02-16 februarie
Livrare express 16-22 ianuarie pentru 2210 lei

Preluare comenzi: 021 569.72.76

Specificații

ISBN-13: 9780804170147
ISBN-10: 0804170142
Pagini: 256
Dimensiuni: 130 x 204 x 22 mm
Greutate: 0.27 kg
Editura: Random House LLC US
Colecția Knopf
Seria Alfred A. Knopf


Notă biografică

Haruki Murakami; translated by Ted Goossen

Descriere

Descriere de la o altă ediție sau format:

Discover Haruki Murakami's first two novels.

'If you're the sort of guy who raids the refrigerators of silent kitchens at three o'clock in the morning, you can only write accordingly.

That's who I am.'


Hear the Wind Sing and Pinball, 1973 are Haruki Murakami's earliest novels. They follow the fortunes of the narrator and his friend, known only by his nickname, the Rat. In Hear the Wind Sing the narrator is home from college on his summer break. He spends his time drinking beer and smoking in J's Bar with the Rat, listening to the radio, thinking about writing and the women he has slept with, and pursuing a relationship with a girl with nine fingers.

Three years later, in Pinball, 1973, he has moved to Tokyo to work as a translator and live with indistinguishable twin girls, but the Rat has remained behind, despite his efforts to leave both the town and his girlfriend. The narrator finds himself haunted by memories of his own doomed relationship but also, more bizarrely, by his short-lived obsession with playing pinball in J's Bar. This sends him on a quest to find the exact model of pinball machine he had enjoyed playing years earlier: the three-flipper Spaceship.