Learning Technology for Education Challenges: 12th International Workshop, LTEC 2024, Kaohsiung, Taiwan, July 29 – August 1, 2024, Proceedings: Communications in Computer and Information Science, cartea 2082
Editat de Lorna Uden, Dario Liberonaen Limba Engleză Paperback – 28 mai 2024
The 26 full papers included in this book were carefully reviewed and selected from 51 submissions. They were organized in topical sections as follows: serious games and virtual learning environments; learning practices and methodologies; learning technologies; learning processes and culture; e-learning and performance, and artificial intelligence and learning.
| Toate formatele și edițiile | Preț | Express |
|---|---|---|
| Paperback (4) | 369.16 lei 6-8 săpt. | |
| Springer Nature Switzerland – 28 mai 2024 | 703.58 lei 3-5 săpt. | |
| Springer International Publishing – 14 iul 2021 | 369.16 lei 6-8 săpt. | |
| Springer International Publishing – 23 iun 2022 | 479.02 lei 6-8 săpt. | |
| Springer Nature Switzerland – 10 iun 2023 | 510.53 lei 6-8 săpt. |
Din seria Communications in Computer and Information Science
- 20%
Preț: 423.55 lei - 20%
Preț: 579.53 lei - 20%
Preț: 460.54 lei - 20%
Preț: 458.31 lei - 20%
Preț: 313.10 lei - 20%
Preț: 643.20 lei - 20%
Preț: 312.30 lei - 20%
Preț: 324.99 lei - 20%
Preț: 630.84 lei - 20%
Preț: 634.45 lei - 20%
Preț: 321.17 lei - 20%
Preț: 324.68 lei - 20%
Preț: 631.00 lei - 20%
Preț: 631.31 lei - 20%
Preț: 633.83 lei -
Preț: 377.68 lei - 20%
Preț: 388.30 lei - 20%
Preț: 317.05 lei -
Preț: 371.37 lei - 20%
Preț: 323.23 lei - 20%
Preț: 423.73 lei - 20%
Preț: 321.81 lei - 20%
Preț: 319.13 lei - 20%
Preț: 630.51 lei - 20%
Preț: 325.61 lei - 20%
Preț: 321.17 lei - 20%
Preț: 321.81 lei - 20%
Preț: 325.79 lei - 20%
Preț: 640.83 lei - 20%
Preț: 323.23 lei - 20%
Preț: 325.79 lei - 20%
Preț: 317.68 lei - 20%
Preț: 635.26 lei - 15%
Preț: 623.39 lei - 20%
Preț: 628.32 lei - 20%
Preț: 319.42 lei - 20%
Preț: 324.99 lei - 20%
Preț: 1014.25 lei - 20%
Preț: 804.07 lei - 20%
Preț: 529.54 lei - 20%
Preț: 631.31 lei - 20%
Preț: 1183.08 lei - 20%
Preț: 494.98 lei - 20%
Preț: 388.26 lei - 20%
Preț: 318.67 lei - 20%
Preț: 389.14 lei - 20%
Preț: 323.23 lei - 20%
Preț: 458.73 lei - 20%
Preț: 530.40 lei - 20%
Preț: 388.00 lei
Preț: 703.58 lei
Preț vechi: 858.03 lei
-18% Nou
Puncte Express: 1055
Preț estimativ în valută:
124.50€ • 145.99$ • 109.34£
124.50€ • 145.99$ • 109.34£
Carte disponibilă
Livrare economică 16-30 ianuarie 26
Preluare comenzi: 021 569.72.76
Specificații
ISBN-13: 9783031616778
ISBN-10: 3031616774
Pagini: 378
Ilustrații: XII, 378 p. 92 illus., 46 illus. in color.
Dimensiuni: 155 x 235 mm
Greutate: 0.57 kg
Ediția:2024
Editura: Springer Nature Switzerland
Colecția Springer
Seria Communications in Computer and Information Science
Locul publicării:Cham, Switzerland
ISBN-10: 3031616774
Pagini: 378
Ilustrații: XII, 378 p. 92 illus., 46 illus. in color.
Dimensiuni: 155 x 235 mm
Greutate: 0.57 kg
Ediția:2024
Editura: Springer Nature Switzerland
Colecția Springer
Seria Communications in Computer and Information Science
Locul publicării:Cham, Switzerland
Cuprins
.- SERIOUS GAMES AND VIRTUAL LEARNING ENVIRONMENTS.
.- The Effects of Gamification on Learning Outcomes in a Web programming course.
.- The Educational Usage of Virtual Reality Goggles.
.- Creating the Course “Philosophy of Life” for Online Teaching.
.- Bibliometric Analysis of Scientific Studies on the Use of Educational Digital Games in Mathematics Education.
.- LEARNING PRACTICES AND METHODOLOGIES.
.- Knowledge management model to support the virtual education.
.- Sport action evaluation based on human pose estimation.
.- Foreign Language Learners’ Speaking, Listening Abilities.
.- Investigating the Impact of Agile Scrum Processes on Student Engineers’ 21st Century (4Cs) Skills.
.- Exploring the Dynamics of Cultural Influence on Distance Learning Technology Acceptance: Evidence from the MENA Region.
.- LEARNING TECHNOLOGIES.
.- Shadow Puppet Chatbot: Preserving Cultural Tourism.
.- Leveraging Existing Online Platforms to Build Self-Improving.
.- A Middleware for Educational Ecosystems – Rights and Access-control Management by Design.
.- Revolutionizing Technical Education in Ethiopia: A Case Study on TVTI’s Open Source eLearning Initiative (Pending).
.- LEARNING PROCESSES AND CULTURE.
.- Mining of Self-Regulated Learning Process Model in Online.
.- Compassion Fatigue among Pre-Service Teachers during Online.
.- Students’ Perception on The Perceived of Knowledge of The Cyber threats analysis.
.- Remodeling Learning Culture in the Work place : Analysis of eight learning circles.
.- E-LEARNING AND PERFORMANCE.
.- Test of Competencies (TECO) in the bachelor’s degree course in Occupational Therapy at the “Sapienza” University of Rome: cross sectional study internal consistency and discriminant validity.
.- The Effect of Online Instructors' Immediacy and Presence.
.- Teacher Fatigue, Social-Emotional Learning, Online Teaching.
.- Neuroscience Education Approach Through Online Learning.
.- Empowering Future Leaders: A Dynamic Task-Based E-Learning.
.- The Effects of Gamification on Learning Outcomes in a Web programming course.
.- The Educational Usage of Virtual Reality Goggles.
.- Creating the Course “Philosophy of Life” for Online Teaching.
.- Bibliometric Analysis of Scientific Studies on the Use of Educational Digital Games in Mathematics Education.
.- LEARNING PRACTICES AND METHODOLOGIES.
.- Knowledge management model to support the virtual education.
.- Sport action evaluation based on human pose estimation.
.- Foreign Language Learners’ Speaking, Listening Abilities.
.- Investigating the Impact of Agile Scrum Processes on Student Engineers’ 21st Century (4Cs) Skills.
.- Exploring the Dynamics of Cultural Influence on Distance Learning Technology Acceptance: Evidence from the MENA Region.
.- LEARNING TECHNOLOGIES.
.- Shadow Puppet Chatbot: Preserving Cultural Tourism.
.- Leveraging Existing Online Platforms to Build Self-Improving.
.- A Middleware for Educational Ecosystems – Rights and Access-control Management by Design.
.- Revolutionizing Technical Education in Ethiopia: A Case Study on TVTI’s Open Source eLearning Initiative (Pending).
.- LEARNING PROCESSES AND CULTURE.
.- Mining of Self-Regulated Learning Process Model in Online.
.- Compassion Fatigue among Pre-Service Teachers during Online.
.- Students’ Perception on The Perceived of Knowledge of The Cyber threats analysis.
.- Remodeling Learning Culture in the Work place : Analysis of eight learning circles.
.- E-LEARNING AND PERFORMANCE.
.- Test of Competencies (TECO) in the bachelor’s degree course in Occupational Therapy at the “Sapienza” University of Rome: cross sectional study internal consistency and discriminant validity.
.- The Effect of Online Instructors' Immediacy and Presence.
.- Teacher Fatigue, Social-Emotional Learning, Online Teaching.
.- Neuroscience Education Approach Through Online Learning.
.- Empowering Future Leaders: A Dynamic Task-Based E-Learning.