Intelligent Virtual Agents: 14th International Conference, IVA 2014, Boston, MA, USA, August 27-29, 2014, Proceedings (Lecture Notes in Computer Science, nr. 8637)
Editat de Timothy Bickmore, Stacy Marsella, Candace Sidneren Limba Engleză Paperback – August 2014
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Specificații
ISBN-13: 9783319097664
ISBN-10: 3319097660
Pagini: 564
Ilustrații: XVI, 545 p. 164 illus.
Dimensiuni: 155 x 235 x 30 mm
Greutate: 8.42 kg
Ediția: 2014
Editura: Springer
Colecția Springer
Seriile Lecture Notes in Computer Science , Lecture Notes in Artificial Intelligence
Locul publicării: Cham, Switzerland
ISBN-10: 3319097660
Pagini: 564
Ilustrații: XVI, 545 p. 164 illus.
Dimensiuni: 155 x 235 x 30 mm
Greutate: 8.42 kg
Ediția: 2014
Editura: Springer
Colecția Springer
Seriile Lecture Notes in Computer Science , Lecture Notes in Artificial Intelligence
Locul publicării: Cham, Switzerland
Public țintă
ResearchCuprins
Using Virtual Doppelgängers to Increase Personal Relevance of Health Risk Communication.- Luke, I am Your Father: Dealing with Out-of-Domain Requests by Using Movies Subtitles.- Animated Faces, Abstractions and Autism.- Is That How Everyone Really Feels? Emotional Contagion with Masking for Virtual Crowds.- Narrative Scenarios as a Testbed for Moral Agents.- On the Sociability of a Game-Playing Agent: A Software Framework and Empirical Study.- Effects of Coupling in Human-Virtual Agent Body Interaction.- Improving Motion Classifier Robustness by Estimating Output Confidence.- A Method to Evaluate Response Models.- When to Elicit Feedback in Dialogue: Towards a Model Based on the Information Needs of Speakers.- Representing Communicative Functions in SAIBA with a Unified Function Markup Language.- An Exploratory Analysis of ECA Characteristics.- Motion Parameterization and Adaptation Strategies for Virtual Therapists.- Corpus Creation and Perceptual Evaluation of Expressive Theatrical Gestures.- From Non-verbal Signals Sequence Mining to Bayesian Networks for Interpersonal Attitudes Expression.- ERiSA: Building Emotionally Realistic Social Game-Agents Companions.- Building Virtual Humans with Back Stories: Training Interpersonal Communication Skills in Medical Students.- Agents Behavior Semi-automatic Analysis through Their Comparison to Human Behavior Clustering.- Upper Body Animation Synthesis for a Laughing Character.- Simulating Deceptive Cues of Joy in Humanoid Robots.- Recommendations for Designing Maximally Effective and Persuasive Health Agents.- Recorded Speech, Virtual Environments, and the Effectiveness of Embodied Conversational Agents.- Exploring the Difference of the Impression on Human and Agent Listeners in Active Listening Dialog.- Planning Motions for Virtual Demonstrators.- With Us or Against Us: Simulated Social Touch by Virtual Agents in a Cooperative or Competitive Setting.- A Step towards Modelling Group Behaviour in Autonomous Synthetic Characters.- Dynamical Systems to Account for Turn-Taking in Spoken Interactions.- Virtual Reflexes.- Ascribed Gender and Characteristics of a Visually Androgynous Teachable Agent.- Full Body Interaction with Virtual Characters in an Interactive Storytelling Scenario.- Effects of an Agent’s Displaying Self-adaptors during a Serious Conversation.- Let’s Be Serious and Have a Laugh: Can Humor Support Cooperation with a Virtual Agent?.- Towards Realistic Female Avatar Creation: A Tool for Virtual Actor Design and Player Choice.- Metaphoric Gestures: Towards Grounded Mental Spaces.- From Data to Storytelling Agents.- Building Community and Commitment with a Virtual Coach in Mobile Wellness Programs.- Look on the Bright Side: A Model of Cognitive Change in Virtual Agents.- Naturalistic Pain Synthesis for Virtual Patients.- Generative Models of Cultural Decision Making for Virtual Agents Based on User’s Reported Values.- Mapping Personality to the Appearance of Virtual Characters Using Interactive Genetic Algorithms.- Towards a Computational Architecture of Dyadic Rapport Management for Virtual Agents.- A Cognitive Model of Social Relations for Artificial Companions.- An Eye Tracking Evaluation of a Virtual Pediatric Patient Training System for Nurses.- Personalization and Personification: A Constructive Approach Based on Parametric Agents.- Interpersonal Attitude of a Speaking Agent in Simulated Group Conversations.- Birth Control, Drug Abuse, or Domestic Violence? What Health Risk Topics Are Women Willing to Discuss with a Virtual Agent?.- Evaluating the Impact of Anticipation on the Efficiency and Believability of Virtual Agents.- Developing Interactive Embodied Characters Using the Thalamus Framework: A Collaborative Approach.- The Right Agent for the Job? The Effects of Agent Visual Appearance on Task Domain.- Exploring Gender Biases with Virtual Patients for High Stakes Interpersonal Skills Training.- A Qualitative Evaluation of Behavior during Conflict with an Authoritative Virtual Human.- Steps towards a Challenging Teachable Agent.- Large-Scale Collection and Analysis of Personal Question-Answer Pairs for Conversational Agents.- Design Guidelines for a Virtual Coach for Post-Traumatic Stress Disorder Patients.- A Virtual Therapist for Speech and Language Therapy.- AsapRealizer 2.0: The Next Steps in Fluent Behavior Realization for ECAs.- A Data-Driven Method for Real-Time Character Animation in Human-Agent Interaction.- Compound Gesture Generation: A Model Based on Ideational Units.- Statistical Dialog Manager Design Tool for Health Screening and Assessments.- Towards Learning Nonverbal Identities from the Web: Automatically Identifying Visually Accentuated Words.- Maintaining Continuity in Longitudinal, Multi-method Health Interventions Using Virtual Agents: The Case of Breastfeeding Promotion.- Towards a Dyadic Computational Model of Rapport Management for Human-Virtual Agent Interaction.- Agent-User Concordance and Satisfaction with a Virtual Hospital Discharge Nurse.