Virtual Reality and Augmented Reality: 17th EuroVR International Conference, EuroVR 2020, Valencia, Spain, November 25–27, 2020, Proceedings: Lecture Notes in Computer Science, cartea 12499
Editat de Patrick Bourdot, Victoria Interrante, Regis Kopper, Anne-Hélène Olivier, Hideo Saito, Gabriel Zachmannen Limba Engleză Paperback – 27 oct 2020
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Specificații
ISBN-13: 9783030626549
ISBN-10: 3030626547
Pagini: 254
Ilustrații: XII, 254 p. 7 illus.
Dimensiuni: 155 x 235 mm
Greutate: 0.38 kg
Ediția:1st ed. 2020
Editura: Springer International Publishing
Colecția Springer
Seriile Lecture Notes in Computer Science, Image Processing, Computer Vision, Pattern Recognition, and Graphics
Locul publicării:Cham, Switzerland
ISBN-10: 3030626547
Pagini: 254
Ilustrații: XII, 254 p. 7 illus.
Dimensiuni: 155 x 235 mm
Greutate: 0.38 kg
Ediția:1st ed. 2020
Editura: Springer International Publishing
Colecția Springer
Seriile Lecture Notes in Computer Science, Image Processing, Computer Vision, Pattern Recognition, and Graphics
Locul publicării:Cham, Switzerland
Cuprins
Efficient of social settings on proxemics during social interactions in real and virtual conditions.- Influence of Dynamic Field of View Restrictions on Rotation Gain Perception in Virtual Environments.- User Experience in Collaborative Extended Reality: Overview Study.- Shopping with virtual hands.- Psychophysical Effects of Experiencing Burning Hands in Augmented Reality.- Integrating Virtual Reality in a Lab Based Learning Environment.- A Virtual Reality Surgical Training System for Office Hysteroscopy with Haptic Feedback: A Feasibility Study.- Semantic Modeling of Virtual Reality Training Scenarios.- Exploiting Extended Reality Technologies for Educational Microscopy.- Improved CNN-based Marker Labeling for Optical Hand Tracking.- Volumetric Medical Data Visualization for Collaborative VR Environments.- Viewing-direction Dependent Appearance Manipulation Based on Light-field Feedback.- Holistic Quality Assessment of Mediated Immersive Multisensory Social Communication.- Conversation with your Future Self about Nicotine Dependence.- VR as a persuasive technology "in the wild". The effect of immersive VR on intent to change towards water conservation.- Virtual Reality Experiential Training for Individuals with Autism: The Airport Scenario.- A machine learning tool to match 2D drawings and 3D objects’ category for populating mockups in VR.- Performance Design Assistance by Projector-Camera Feedback Simulation.