Video Game WorldBuilding: Creating Believable Immersion
Autor Michael Salmonden Limba Engleză Paperback – 18 feb 2027
Video Game World Design is a practical introduction to the creative discipline of designing immersive digital worlds, or World Building. Aimed at students and aspiring game designers, it explores the skills, tools, and interdisciplinary knowledge needed to create coherent, engaging environments for gameplay.
Covering everything from concept development to execution in game engines, the book draws on real-world case studies and insights from industry professionals to offer a clear picture of what it takes to become a successful World Designer.
Key features include:
*Clear definitions of the World Builder role and required skill sets
*Exploration of complementary fields such as architecture, art, geography, and politics
*Practical guidance on pre-production methods and collaboration in game development
*Techniques for building player-centered environments, from map design to props and audio
*Case studies and interviews offering real-world context and future trends
*Over 100 color images throughout that support the text and provide visual aids
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Specificații
ISBN-13: 9798765125717
Pagini: 256
Ilustrații: 165 colour illus
Dimensiuni: 178 x 254 x 25 mm
Greutate: 0.45 kg
Editura: Bloomsbury Publishing
Colecția Bloomsbury Academic
Locul publicării:New York, United States
Pagini: 256
Ilustrații: 165 colour illus
Dimensiuni: 178 x 254 x 25 mm
Greutate: 0.45 kg
Editura: Bloomsbury Publishing
Colecția Bloomsbury Academic
Locul publicării:New York, United States
Cuprins
Introduction
1. Building a World
2. Complementary Knowledge
3. Maps
4. Game Map Aesthetics
5. World Building and the Pre-Production process
Case Study: The Axis Unseen
6. World Building with Architecture
7. World Anthropology
8. Game Writers and Narrative Designers
9. World Bibles, Art Bibles
Case Study: Returnal
10. Translating the World
11. Career Advice
Index
1. Building a World
2. Complementary Knowledge
3. Maps
4. Game Map Aesthetics
5. World Building and the Pre-Production process
Case Study: The Axis Unseen
6. World Building with Architecture
7. World Anthropology
8. Game Writers and Narrative Designers
9. World Bibles, Art Bibles
Case Study: Returnal
10. Translating the World
11. Career Advice
Index