Human-Computer Interaction: Interaction Modalities and Techniques: 15th International Conference, HCI International 2013, Las Vegas, NV, USA, July 21-26, 2013, Proceedings, Part IV: Lecture Notes in Computer Science, cartea 8007
Editat de Masaaki Kurosuen Limba Engleză Paperback – 10 iul 2013
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Specificații
ISBN-13: 9783642393297
ISBN-10: 3642393292
Pagini: 792
Ilustrații: XXIV, 768 p. 395 illus.
Dimensiuni: 155 x 235 x 42 mm
Greutate: 1.09 kg
Ediția:2013
Editura: Springer Berlin, Heidelberg
Colecția Springer
Seriile Lecture Notes in Computer Science, Information Systems and Applications, incl. Internet/Web, and HCI
Locul publicării:Berlin, Heidelberg, Germany
ISBN-10: 3642393292
Pagini: 792
Ilustrații: XXIV, 768 p. 395 illus.
Dimensiuni: 155 x 235 x 42 mm
Greutate: 1.09 kg
Ediția:2013
Editura: Springer Berlin, Heidelberg
Colecția Springer
Seriile Lecture Notes in Computer Science, Information Systems and Applications, incl. Internet/Web, and HCI
Locul publicării:Berlin, Heidelberg, Germany
Public țintă
ResearchCuprins
Speech, Natural Language and Auditory Interfaces.- Controlling Interaction in Multilingual Conversation.- Linguistic Processing of Implied Information and Connotative Features in Multilingual HCI Applications.- Investigating the Impact of Combining Speech and Earcons to Communicate Information in E-government Interfaces.- Evaluation of WikiTalk – User Studies of Human-Robot Interaction.- Robust Multi-Modal Speech Recognition in Two Languages Utilizing Video and Distance Information from the Kinect.- The Ecological AUI (Auditory User Interface) Design and Evaluation of User Acceptance for Various Tasks on Smartphones.- Speech-Based Text Correction Patterns in Noisy Environment.- Multimodal Smart Interactive Presentation System.- Multimodal Mathematical Expressions Recognition: Case of Speech and Handwriting.- ‘Realness’ in Chatbots: Establishing Quantifiable Criteria.- Grounding and Turn-Taking in Multimodal Multiparty Conversation.- Situated Multiparty Interaction between Humans and Agents.- Enhancing Human Computer Interaction with Episodic Memory in a Virtual Guide.- System of Generating Japanese Sound Symbolic Expressions Using Genetic Algorithm.- A Knowledge Elicitation Study for Collaborative Dialogue Strategies Used to Handle Uncertainties in Speech Communication While Using GIS.- Gesture and Eye-Gaze Based Interaction Context-Based Bounding Volume Morphing in Pointing Gesture Application.- Gesture vs. Gesticulation: A Test Protocol.- Functional Gestures for Human-Environment Interaction.- A Dynamic Fitting Room Based on Microsoft Kinect and Augmented Reality Technologies.- Gesture-Based Applications for Elderly People.- MOBAJES: Multi-user Gesture Interaction System with Wearable Mobile Device.- Head-Free, Remote Gaze Detection System Based on Pupil-Corneal Reflection Method with Using Two Video Cameras – One-Point and Nonlinear Calibrations.- Design and Usability Analysis of Gesture-Based Control for Common Desktop Tasks.- Study of Eye-Glance Input Interface.- Multi-User Interaction with Shadows.- Intent Capturing through Multimodal Inputs.- Robust Hand Tracking in Realtime Using a Single Head-Mounted RGB Camera.- Multimodal Feedback in First Encounter Interactions.- Keyboard Clawing: Input Method by Clawing Key Tops.- Finger Controller: Natural User Interaction Using Finger Gestures.- A Method for Single Hand Fist Gesture Input to Enhance Human Computer Interaction.- Kinect c as Interaction Device with a Tiled Display.- Study on Cursor Shape Suitable for Eye-gaze Input System.- Study on Character Input Methods Using Eye-gaze Input Interface.- Proposal of Estimation Method of Stable Fixation Points for Eye-gaze Input Interface.- Modeling Situation-Dependent Nonverbal Expressions for a Pair of Embodied Agent in a Dialogue Based on Conversations in TV Programs.- Research on a Large Digital Desktop Integrated in a Traditional Environment for Informal Collaboration.- Using Kinect for 2D and 3D Pointing Tasks: Performance Evaluation.- Conditions of Applications, Situations and Functions Applicable to Gesture Interface.- Communication Analysis of Remote Collaboration System with Arm Scaling Function.- Two Handed Mid-Air Gestural HCI: Point + Command.- Experimental Study Toward Modeling of the Uncanny Valley Based on Eye Movements on Human/Non-human Faces.- Multi-party Human-Machine Interaction Using a Smart Multimodal Digital Signage.- A Remote Pointing Technique Using Pull-out.- Touch-Based Interaction.- Human Centered Design Approach to Integrate Touch Screen in Future Aircraft Cockpits.- Evaluating Devices and Navigation Tools in 3D Environments.- Computational Cognitive Modeling of Touch and Gesture on Mobile Multitouch Devices: Applications and Challenges for Existing Theory.- A Page Navigation Technique for Overlooking Content in a Digital Magazine.- Effect of Unresponsive Time for User’s Touch Action of Selecting an Icon on the Video Mirror Interface.- Evaluation of a Soft-Surfaced Multi-touch Interface.- Recognitionof Multi-touch Drawn Sketches.- A Web Browsing Method on Handheld Touch Screen Devices for Preventing from Tapping Unintended Links.- Real Time Mono-vision Based Customizable Virtual Keyboard Using Finger Tip Speed Analysis.- Human Factor Research of User Interface for 3D Display.- Collaborative Smart Virtual Keyboard with Word Predicting Function.- The Implementation of Multi-touch Table to Support the Military Decision Making through Critical Success Factors (CSFs).- Design of a Visual Query Language for Geographic Information System on a Touch Screen.- Target Orientation Effects on Movement Time in Rapid Aiming Tasks.- Haptic Interaction.- Comparison of Enhanced Visual and Haptic Features in a Virtual Reality-Based Haptic Simulation.- Influence of Haptic Feedback on a Pointing Task in a Haptically Enhanced 3D Virtual Environment.- Design of a Wearable Haptic Vest as a Supportive Tool for Navigation.- Mapping Texture Phase Diagram of Artificial Haptic Stimuli Generated by Vibrotactile Actuators.- Preliminary Design of Haptic Icons from Users.- Assessing the Effectiveness of Vibrotactile Feedback on a 2D Navigation Task.- Magnetic Field Based Near Surface Haptic and Pointing Interface.- Use of Reference Frame in Haptic Virtual Environments: Implications for Users with Visual Impairments.- Behavioral Characteristics of Users with Visual Impairment in Haptically Enhanced Virtual Environments.- Graphical User Interfaces and Visualisation.- A Situation Awareness Assistant for Human Deep Space Exploration.- My-World-in-My-Tablet: An Architecture for People with Physical Impairment.- AHPM as a Proposal to Improve Interaction with Air Traffic Controllers.- Decision Space Visualization: Lessons Learned and Design Principles.- The Language of Motion: A Taxonomy for Interface.- Adaptive Consoles for Supervisory Control of Multiple Unmanned Aerial Vehicles.- A Web-Based Interface for a System That Designs Sensor Networks.- An Interaction Concept for Public Displays and MobileDevices in Public Transport.- Study of Interaction Concepts in 3D Virtual Environment.- Undo/Redo by Trajectory.- Multi-layer Control and Graphical Feature Editing Using Server-Side Rendering on Ajax-GIS.- A Method for Discussing Musical Expression between Music Ensemble Players Using a Web-Based System.- A Study on Document Retrieval System Based on Visualization to Manage OCR Documents.- Audio-Visual Documentation Method for Digital Storytelling for a Multimedia Art Project.
Caracteristici
Proceedings of the 15th International Conference on Human-Computer Interaction, HCI International 2013