Gamification: A Practical Guide for Librarians: Practical Guides for Librarians
Autor Elizabeth McMunn-Tetangcoen Limba Engleză Paperback – 16 feb 2017
Games can seem to do the impossible: reach patrons and drive traffic to projects and services. But how can libraries use gamification and game elements to improve instruction and outreach, or to encourage the use of particular areas and services? In this guide, readers will learn about how to structure game activities in order to best reach their patrons. Chapters devoted to topics such as personalization, goal setting, working with partners, games in instruction, and assessment illustrate some of the many ways games can have an impact in libraries.
Everything in this book is presented from a practical point of view - email templates, real-life examples, and scenarios are included. Games have a lot of potential for use in many different library services, and this book will help you decide how they might work best for you. From the first seeds of a project's beginning to its eventual maturation, this book will help you develop, implement, and evaluate game-style projects at your library.
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Specificații
ISBN-10: 1442279133
Pagini: 130
Dimensiuni: 210 x 276 x 12 mm
Greutate: 0.4 kg
Editura: Bloomsbury Publishing
Colecția Rowman & Littlefield Publishers
Seria Practical Guides for Librarians
Locul publicării:New York, United States
Cuprins
Acknowledgments
Chapter 1. Why Games?
Chapter 2. Personalization
Chapter 3. Setting Goals and Objectives
Chapter 4. Designing Your Project
Chapter 5. Identifying Partners and Making a Case
Chapter 6. Types of Games
Chapter 7. Using Games in Instruction
Chapter 8. Game Accessibility
Chapter 9. Games Assessment
Chapter 10. Themes and Predictions
Index
About the Author
Recenzii
Gamification: A Practical Guide for Librarians turns the building blocks of a good game experience into the right questions to ask. With examples of how others used the building blocks in their gamification efforts, it gives you a starting point for thinking through your game. You will be glad to have read it; I certainly was.