Cantitate/Preț
Produs

Game Theory Topics: Incomplete Information, Repeated Games and N-Player Games: Quantitative Applications in the Social Sciences, cartea 122

Autor Evelyn C. Fink, Scott Gates, Brian D. Humes
en Limba Engleză Electronic book text – 30 iul 1998
Game theory, particularly the use of repeated games,N-person games, and incomplete information games have been popular research techniques in political science, sociology and management, but difficult for new social researchers to use until now. This book aims makes these topics accessible to all social scientists. Using a common social science game, Chicken, to illustrate the concepts, the book introduces readers to: games of incomplete information; how to build uncertainty into game theoretic models; the concept of Bayesian Nash equilibrium; and the role of repetition.
Citește tot Restrânge

Toate formatele și edițiile

Toate formatele și edițiile Preț Express
Paperback (1) 33482 lei  43-57 zile
  SAGE Publications – 16 iul 1998 33482 lei  43-57 zile
Electronic book text (1) 11433 lei  Precomandă
  SAGE Publications – 30 iul 1998 11433 lei  Precomandă

Din seria Quantitative Applications in the Social Sciences

Preț: 11433 lei

Precomandă

Puncte Express: 171

Preț estimativ în valută:
1856 2162$ 1620£

Nepublicat încă

Doresc să fiu notificat când acest titlu va fi disponibil:

Preluare comenzi: 021 569.72.76

Specificații

ISBN-13: 9781452214962
ISBN-10: 1452214964
Pagini: 79
Ediția:1
Editura: SAGE Publications
Colecția Sage Publications, Inc
Seria Quantitative Applications in the Social Sciences

Locul publicării:Thousand Oaks, United States

Cuprins

Game Theory
How It Is Used
Imperfect and Incomplete Information
Repeated Games
<i>N</i>-Player Games

Descriere

Game theory, particularly the use of repeated games,N-person games, and incomplete information games have been popular research techniques in political science, sociology and management, but difficult for new social researchers to use until now. This book aims makes these topics accessible to all social scientists. Using a common social science game, Chicken, to illustrate the concepts, the book introduces readers to: games of incomplete information; how to build uncertainty into game theoretic models; the concept of Bayesian Nash equilibrium; and the role of repetition.