Cantitate/Preț
Produs

Game Theory Topics: Incomplete Information, Repeated Games and N-Player Games: Quantitative Applications in the Social Sciences, cartea 122

Autor Evelyn C. Fink, Scott Gates, Brian D. Humes
en Limba Engleză Paperback – 16 iul 1998
Game theory, particularly the use of repeated games, N-person games, and incomplete information games have been popular research techniques in political science, sociology and management, but difficult for new social researchers to use until now. This book aims makes these topics accessible to all social scientists. Using a common social science game, Chicken, to illustrate the concepts, the book introduces readers to: games of incomplete information; how to build uncertainty into game theoretic models; the concept of Bayesian Nash equilibrium; and the role of repetition.
Citește tot Restrânge

Toate formatele și edițiile

Toate formatele și edițiile Preț Express
Paperback (1) 33482 lei  6-8 săpt.
  SAGE Publications – 16 iul 1998 33482 lei  6-8 săpt.
Electronic book text (1) 11433 lei  Precomandă
  SAGE Publications – 30 iul 1998 11433 lei  Precomandă

Din seria Quantitative Applications in the Social Sciences

Preț: 33482 lei

Nou

Puncte Express: 502

Preț estimativ în valută:
5925 6909$ 5202£

Carte tipărită la comandă

Livrare economică 16-30 ianuarie 26

Preluare comenzi: 021 569.72.76

Specificații

ISBN-13: 9780761910169
ISBN-10: 0761910166
Pagini: 79
Ilustrații: tables, figures, bibliography
Dimensiuni: 137 x 208 x 5 mm
Greutate: 0.1 kg
Ediția:New.
Editura: SAGE Publications
Colecția Sage Publications, Inc
Seria Quantitative Applications in the Social Sciences

Locul publicării:Thousand Oaks, United States

Cuprins

Game Theory
How It Is Used
Imperfect and Incomplete Information
Repeated Games
<i>N</i>-Player Games

Descriere

Game theory, particularly the use of repeated games, N-person games, and incomplete information games have been popular research techniques in political science, sociology and management, but difficult for new social researchers to use until now. This book aims makes these topics accessible to all social scientists. Using a common social science game, Chicken, to illustrate the concepts, the book introduces readers to: games of incomplete information; how to build uncertainty into game theoretic models; the concept of Bayesian Nash equilibrium; and the role of repetition.