Cantitate/Preț
Produs

Computer Animation: Algorithms and Techniques

Autor Andrew Hogue, Rick Parent
en Limba Engleză Paperback – 17 mar 2026
Computer Animation: Algorithms and Techniques, Fourth Edition surveys computer algorithms and programming techniques for specifying and generating motion for graphical objects, that is, computer animation. It is primarily concerned with three-dimensional (3D) computer animation. In this edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation as the best technically oriented animation resource. As in previous editions, the book addresses practical issues, provides accessible techniques, and offers straightforward implementations.


  • Describes the key mathematical and algorithmic foundations of animation that provide students with a deep understanding and control of techniques covered
  • Includes a companion website with contemporary animation examples drawn from research and entertainment, sample animations, and example code
  • Explains the algorithms used for path following, hierarchical kinematic modeling, rigid body dynamics, flocking behavior, particle systems, collision detection, and more
Citește tot Restrânge

Preț: 39118 lei

Preț vechi: 67771 lei
-42% Precomandă

Puncte Express: 587

Preț estimativ în valută:
6921 8137$ 6062£

Carte nepublicată încă

Doresc să fiu notificat când acest titlu va fi disponibil:

Preluare comenzi: 021 569.72.76

Specificații

ISBN-13: 9780443135125
ISBN-10: 0443135126
Pagini: 600
Dimensiuni: 191 x 235 mm
Greutate: 0.45 kg
Ediția:4th edition
Editura: ELSEVIER SCIENCE

Cuprins

1. Introduction
2. Technical Background
3. Interpolating Values
4. Three-Dimensional Shape Interpolation
5. Forward Kinematics
6. Motion Capture
7. Physically Based Animation
8. Fluids
9. Modeling and Animating Human Figures
10. Facial Animation
11. Behavioral Animation
12. Special Models for Animation
13. The Future of Animation