Being Really Virtual: Immersive Natives and the Future of Virtual Reality
Autor Frank Steinickeen Limba Engleză Paperback – 22 apr 2018
Being Really Virtual is for researchers, designers and developers of VR and immersive technologies and anyone with an interest in the exponential rise of such technologies and how they are changing the very way we perceive, interact and communicate within our digital society.
| Toate formatele și edițiile | Preț | Express |
|---|---|---|
| Paperback (1) | 814.50 lei 38-44 zile | |
| Springer International Publishing – 22 apr 2018 | 814.50 lei 38-44 zile | |
| Hardback (1) | 832.23 lei 38-44 zile | |
| Springer International Publishing – noi 2016 | 832.23 lei 38-44 zile |
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Specificații
ISBN-13: 9783319827322
ISBN-10: 3319827324
Pagini: 166
Ilustrații: XVIII, 166 p. 51 illus., 40 illus. in color.
Dimensiuni: 155 x 235 mm
Ediția:Softcover reprint of the original 1st ed. 2016
Editura: Springer International Publishing
Colecția Springer
Locul publicării:Cham, Switzerland
ISBN-10: 3319827324
Pagini: 166
Ilustrații: XVIII, 166 p. 51 illus., 40 illus. in color.
Dimensiuni: 155 x 235 mm
Ediția:Softcover reprint of the original 1st ed. 2016
Editura: Springer International Publishing
Colecția Springer
Locul publicării:Cham, Switzerland
Cuprins
Preface.- Part I The Past: Background and Motivation.-A Glance into the Future.- The Science and Fiction of the Ultimate Display.- Towards a Virtual Revolution.- Part II The Present: Research and Development.- Scientific, Technological and Social Challenges.- Unlimited Walking: One Small Step for a Man.- First Steps towards Being Really Virtual.- To Touch or Not to Touch?.- Part III The Future: Ethics and Responsibility.- More and More, and More than Moore’s Law.- Anarchy, Principles and Rules.- The Coming Age of Different Realities.
Textul de pe ultima copertă
This book focuses on the recent developments of virtual reality (VR) and immersive technologies, what effect they are having on our modern, digitised society and explores how current developments and advancements in this field are leading to a virtual revolution.
Using Ivan Sutherland's ‘The Ultimate Display’ and Moore’s law as a springboard, the author discusses both popular scientific and technological accounts of the past, present and possible futures of VR, looking at current research trends, developments, challenges and ethical considerations to the coming age of differing realities.
Being Really Virtual is for researchers, designers and developers of VR and immersive technologies and anyone with an interest in the exponential rise of such technologies and how they are changing the very way we perceive, interact and communicate within our digital society.
Using Ivan Sutherland's ‘The Ultimate Display’ and Moore’s law as a springboard, the author discusses both popular scientific and technological accounts of the past, present and possible futures of VR, looking at current research trends, developments, challenges and ethical considerations to the coming age of differing realities.
Being Really Virtual is for researchers, designers and developers of VR and immersive technologies and anyone with an interest in the exponential rise of such technologies and how they are changing the very way we perceive, interact and communicate within our digital society.
Caracteristici
Provides a popular scientific and technological view to the past and present of virtual reality (VR) Discusses possible futures of virtual worlds Explores the scientific, technological and social challenges of VR Presents the first empirical study about long-term usage of immersive technology Includes supplementary material: sn.pub/extras