Virtual Storytelling; Using Virtual Reality Technologies for Storytelling
Editat de Olivier Balet, Gérard Subsol, Patrice Torgueten Limba Engleză Paperback – 4 noi 2003
Preț: 318.94 lei
Preț vechi: 398.67 lei
-20% Nou
Puncte Express: 478
Preț estimativ în valută:
56.44€ • 65.82$ • 49.55£
56.44€ • 65.82$ • 49.55£
Carte tipărită la comandă
Livrare economică 15-29 ianuarie 26
Preluare comenzi: 021 569.72.76
Specificații
ISBN-13: 9783540205357
ISBN-10: 3540205357
Pagini: 256
Ilustrații: XII, 244 p.
Dimensiuni: 155 x 235 x 15 mm
Greutate: 0.39 kg
Ediția:2003
Editura: Springer
Locul publicării:Berlin, Heidelberg, Germany
ISBN-10: 3540205357
Pagini: 256
Ilustrații: XII, 244 p.
Dimensiuni: 155 x 235 x 15 mm
Greutate: 0.39 kg
Ediția:2003
Editura: Springer
Locul publicării:Berlin, Heidelberg, Germany
Public țintă
ResearchCuprins
Real-Time Technologies.- Seizing Power: Shaders and Storytellers.- Real-Time Lighting Design for Interactive Narrative.- Interactive Out-of-Core Visualisation of Very Large Landscapes on Commodity Graphics Platform.- A Cinematography System for Virtual Storytelling.- Narrativity and Authoring.- Authoring Highly Generative Interactive Drama.- Character-Focused Narrative Generation for Execution in Virtual Worlds.- Managing Authorship in Plot Conduction.- Authoring Edutainment Stories for Online Players (AESOP): Introducing Gameplay into Interactive Dramas.- From the Necessity of Film Closure to Inherent VR Wideness.- Virtual StoryTelling: A Methodology for Developing Believable Communication Skills in Virtual Actors.- Mediation and Interface.- Stories in Space: The Concept of the Story Map.- Mediating Action and Background Music.- The Effects of Mediation in a Storytelling Virtual Environment.- Context Design and Cinematic Mediation in Cuthbert Hall Virtual Environment.- Group Interaction and VR Storytelling in Museums.- Beyond Human, Avatar as Multimedia Expression.- Virtual Characters.- Building Virtual Actors Who Can Really Act.- The V-Man Project: Toward Autonomous Virtual Characters.- Tell Me That Bit Again... Bringing Interactivity to a Virtual Storyteller.- A New Automated Workflow for 3D Character Creation Based on 3D Scanned Data.- Using Motivation-Driven Continuous Planning to Control the Behaviour of Virtual Agents.- Mixed Reality.- The Art of Mixing Realities.- ”Just Talking about Art” – Creating Virtual Storytelling Experiences in Mixed Reality.- Users Acting in Mixed Reality Interactive Storytelling.- Is Seeing Touching? Mixed Reality Interaction and Involvement Modalities.- Applications.- Using Virtual Reality for ”New Clowns”.- Storytelling forRecreating Our Selves: ZENetic Computer.- A Distributed Virtual Storytelling System for Firefighters Training.- CITYCLUSTER ”From the Renaissance to the Megabyte Networking Age” A Virtual Reality & High Speed Networking Project.- A Storytelling Concept for Digital Heritage Exchange in Virtual Environments.
Caracteristici
Includes supplementary material: sn.pub/extras