The Game Programmer's Guide to Torque: Under the Hood of the Torque Game Engine
Autor Edward F. Maurinaen Limba Engleză Hardback – 18 dec 2020
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Specificații
ISBN-13: 9781138428089
ISBN-10: 1138428086
Pagini: 618
Dimensiuni: 191 x 234 mm
Greutate: 1.3 kg
Ediția:1
Editura: CRC Press
Colecția A K Peters/CRC Press
ISBN-10: 1138428086
Pagini: 618
Dimensiuni: 191 x 234 mm
Greutate: 1.3 kg
Ediția:1
Editura: CRC Press
Colecția A K Peters/CRC Press
Cuprins
I Introduction 1 Introduction II Engine Overview 2 Torque from 10,000 Feet 3 Torque Tools 4 Introduction to TorqueScript III Game Elements 5 Torque Core Classes 6 Basic Game Classes 7 Gameplay Classes 8 Mission Objects9 Game Setup Scripting 10 Gameplay Scripting 11 Special Effects 12 Standard Torque Game Engine GUI Controls 13 Game Interfaces IV Making the Game 14 Putting it All Together
Recenzii
game programmer working with the Torque game engine must have "The Game Programmer's Guide To Torque": it teaches everything needed to design your own game, using experiences of game makers and industry veterans well versed in Torque technology. A Torque Game engine demo is included on an accompanying cd while step-by-step examples tell how to use it. Its focus on all the basics makes for an exceptional coverage for all levels of game programmer. -Bookwatch, August 2006
Descriere
Provides a walkthrough of the Torque Game Engine. This book provides clear explanations of how to use Torque to create your own games and detailed discussions of the engine's inner workings. It offers step-by-step examples, detailed system descriptions, references, practical tips, tricks, and more.