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The Art and Science of Interface and Interaction Design (Vol. 1)

Editat de Christa Sommerer, Laurent Mignonneau
en Limba Engleză Hardback – 19 aug 2008
Artists and creators in interactive art and interaction design have long been conducting research on human-machine interaction. Through artistic, conceptual, social and critical projects, they have shown how interactive digital processes are essential elements for their artistic creations. Resulting prototypes have often reached beyond the art arena into areas such as mobile computing, intelligent ambiences, intelligent architecture, fashionable technologies, ubiquitous computing and pervasive gaming. Many of the early artist-developed interactive technologies have influenced new design practices, products and services of today's media society. This book brings together key theoreticians and practitioners of this field. It shows how historically relevant the issues of interaction and interface design are, as they can be analyzed not only from an engineering point of view but from a social, artistic and conceptual, and even commercial angle as well.
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Specificații

ISBN-13: 9783540798699
ISBN-10: 3540798692
Pagini: 204
Ilustrații: XIV, 190 p. 69 illus.
Dimensiuni: 160 x 241 x 16 mm
Greutate: 0.48 kg
Ediția:2008
Editura: Springer
Locul publicării:Berlin, Heidelberg, Germany

Public țintă

Research

Cuprins

to the Art and Science of Interaction and Interface Design.- Interactivity – A Word in Process.- Strategies of Interactivity.- Interfaces in Public and Semi-public Space.- Interactivity as Media Reflection between Art and Science.- Media Facades as Architectural Interfaces.- Interaction Design for Ubiquitous Content.- Ubiquitous Gaming Interaction: Engaging Play Anywhere.- Fashionable Technology – The Next Generation of Wearables.- The Hybrid City: Augmented Reality for Interactive Artworks in the Public Space.- Digital Art/Public Art: Governance and Agency in the Networked Commons.

Textul de pe ultima copertă

Artists and creators in interactive art and interaction design have long been conducting research on human-machine interaction. Through artistic, conceptual, social and critical projects, they have shown how interactive digital processes are essential elements for their artistic creations. Resulting prototypes have often reached beyond the art arena into areas such as mobile computing, intelligent ambiences, intelligent architecture, fashionable technologies, ubiquitous computing and pervasive gaming. Many of the early artist-developed interactive technologies have influenced new design practices, products and services of today's media society. This book brings together key theoreticians and practitioners of this fields. It shows how historically relevant the issues of interaction and interface design are, as they can be analyzed not only from an engineering point of view but from a social, artistic and conceptual, and even commercial angle as well.

Caracteristici

Latest research on interaction design and applications