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Real-Time Object Uniform Design Methodology with UML

Autor Bui Minh Duc
en Limba Engleză Hardback – 27 iun 2007
Book Description Real-Time Object Uniform Design Methodology with UML is a theoretical and practicalbookwrittenforbusy people who want to untanglethe complex world of system development, nd essential materials without digging in UML st- dard documentation, grasp subtle concepts of object orientation, practice the new Model Driven Architecture (MDA), experience the reuse mechanism, and transform the bare metal programming of real-time and embedded products into more handsome platform-independent and platform-speci c components. With this rapid methodology of development, practitioners can spare time, avoid tons of written documentation by relieving this tedious task to smart CASE (computer-aided software engineering) tools, and have a quick and s- thetic view of any system through a well-built set of pictures and blueprints. The methodology presented in this book is a neutral methodology based on a thorough study of fundamental modeling concepts and then a temporary mapping of these concepts on current available standards and tools. We say “temporary” because research is in fact a never-ending activity. Good st- dards are evolving standards and the truth is always questionable. We are not pretending to add a new methodology to the numerous existent or in-house methodologies. We hope that the reader is able to catch the thoughts presented in this book to have a more critical view on any future methodology (a kind of meta “methodology”). So, feel free to prune o? parts that you do not feel comfortable with.
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Specificații

ISBN-13: 9781402059766
ISBN-10: 1402059760
Pagini: 516
Ilustrații: XXXIV, 480 p.
Dimensiuni: 155 x 235 x 41 mm
Greutate: 0.89 kg
Ediția:2007
Editura: SPRINGER NETHERLANDS
Colecția Springer
Locul publicării:Dordrecht, Netherlands

Public țintă

Academic/professional/technical: Research and professional

Cuprins

to the world of systems, problems, and solutions.- Coping with complexity.- UML Infrastructure: Core concepts.- UML Superstructure: language definition and diagrams.- Fundamental concepts of the real world and their mapping in UML.- The Uniform concept.- Real-time behavioral study beyond UML.- Real time case study.

Textul de pe ultima copertă

The competitiveness of organizations facing globalization, information and communication technologies relies on strategic issues such as reuse of knowledge from past experiences to make higher quality decisions, deployment of innovative, fast methodological approaches for solving problems and building systems. Real-life systems are often multidisciplinary; their development commands a uniform way of object modeling in order to close the loop of various interactions crossing multiple domains.
An innovative methodology, built on UML version 2 and MDA (Model Driven Architecture), is proposed to explain how to design large-scale systems and make software reuse a reality, how logical models can be built progressively and transformed into business assets, how real time and database systems can be integrated smoothly along a single development stream. First, the metalanguage of UML is introduced as a lesson of rigorous and meta system development. That helps developers to acquire a deep understanding of meta elements of UML, rules that govern connections. Second, thirteen UML diagrams are studied in details with short examples. Third, fundamental modeling concepts are mapped into UML objects and represented with diagrams that are the visual parts of any CASE tool.
Two advanced research topics beyond UML are exposed to complement the arsenal of development tools. A state-event network (SEN), a new diagram based on Petri net, supports dynamical studies and refines UML behavioral diagrams before implementation. The "image attribute method" is a combinatorial technique deployed to study dynamic behavior of safety-critical systems; it takes internal state variables of an object, makes images of surrounding objects interacting with this central object to explain its complex behavior and thus, automate the design of algorithms.
One part of Real-Time Object Uniform Design Methodology with UML is targeted tobe used as a basic textbook in Computer Science for teaching object modeling, fundamental concepts learning and system designing with thirteen UML diagrams. Another part is devoted to advanced research topics, samples and case studies. They are must readings for any system developer or any graduate student in any discipline that needs materials and thoughts for future developments, the power of object modeling packed along a serious development methodology.

Caracteristici

Uniform modeling methodology for systems involving multiple domains In depth and multi level discussion of modeling concepts, UML elements and diagrams Research topics beyond UML: SEN (Petri like net) and Image Attribute Method for dynamic studies Effective deployment of reuse concept and MDA (Model Driven Architecture). Create immediately business assets with the first project Theoretical and practical at the same time (various examples and real world case studies. Conceptualization of requirements by text analysis and use case diagrams)