Python. An Introduction to Programming
Autor James R. Parkeren Limba Engleză Paperback – 12 dec 2016
| Toate formatele și edițiile | Preț | Express |
|---|---|---|
| Paperback (2) | 309.16 lei 22-36 zile | |
| Mercury Learning and Information – 12 dec 2016 | 309.16 lei 22-36 zile | |
| Mercury Learning and Information – 16 apr 2021 | 456.80 lei 22-36 zile |
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Specificații
ISBN-13: 9781944534653
ISBN-10: 1944534652
Pagini: 548
Dimensiuni: 178 x 229 x 30 mm
Greutate: 0.92 kg
Ediția:1. Auflage
Editura: Mercury Learning and Information
ISBN-10: 1944534652
Pagini: 548
Dimensiuni: 178 x 229 x 30 mm
Greutate: 0.92 kg
Ediția:1. Auflage
Editura: Mercury Learning and Information
Notă biografică
Parker James R. :
James R. Parker, PhD is a professor of Art and Digital Media at the University of Calgary. His areas of research include computer games and media art, computer simulation, and educational technology. Dr. Parker is the author of Game Development Using Python, 2/E (Mercury Learning) and The Guide to Simulations and Games (Wiley).
Cuprins
1 - Computers and Programming.
2 - FOR Loops and While Loops: Repetition.
3 - Sequences: Strings, Tuples, and Lists.
4 - Functions and Parameters.
5 -Files: Input and Output.
6 - Classes.
7 - Graphics.
8 - Manipulating Data: Dictionaries, Formatted and Binary Files, Standard File Types.
9- Multimedia: Interaction, Sound, Video.
10 - Basic Algorithms for Computer Science.
11 - Programming for the Sciences.
12 - How to Write Good Programs.
13 - Communicating with the Outside World.
2 - FOR Loops and While Loops: Repetition.
3 - Sequences: Strings, Tuples, and Lists.
4 - Functions and Parameters.
5 -Files: Input and Output.
6 - Classes.
7 - Graphics.
8 - Manipulating Data: Dictionaries, Formatted and Binary Files, Standard File Types.
9- Multimedia: Interaction, Sound, Video.
10 - Basic Algorithms for Computer Science.
11 - Programming for the Sciences.
12 - How to Write Good Programs.
13 - Communicating with the Outside World.