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Practical Parallel Rendering

Editat de Alan Chalmers, Erik Reinhard, Tim Davis
en Limba Engleză Hardback – 26 iun 2002
Meeting the growing demands for speed and quality in rendering computer graphics images requires new techniques. Practical parallel rendering provides one of the most practical solutions. This book addresses the basic issues of rendering within a parallel or distributed computing environment, and considers the strengths and weaknesses of multiprocessor machines and networked render farms for graphics rendering. Case studies of working applications demonstrate, in detail, practical ways of dealing with complex issues involved in parallel processing.
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Specificații

ISBN-13: 9781568811796
ISBN-10: 1568811799
Pagini: 392
Dimensiuni: 152 x 229 mm
Greutate: 0.89 kg
Ediția:New.
Editura: CRC Press
Colecția A K Peters/CRC Press
Locul publicării:United States

Public țintă

Academic and Professional Practice & Development

Cuprins

Part I: Parallel Rendering 1. Introduction to Parallel Processing 2. Task Scheduling and Data Management 3. Parallel Global Illumination Algorithms 4. Overview of Parallel Graphics Hardware 5. Coherence in Ray Tracing Part II: Case Studies 6. Interactive Ray Tracing on a Supercomputer 7. Interactive Ray Tracing on PCs 8. The "Kilauea" Massively Parallel Ray Tracer 9. Parallel Ray Tracing on a Chip

Descriere

This book describes the problems associated with parallel rendering, provides a methodology as to how these problems can be minimized and demonstrates how it is indeed possible to achieve efficient parallel rendering. It presents case studies involving problems faced in parallel rendering.