Hex Strategy: Making the Right Connections: AK Peters/CRC Recreational Mathematics Series
Autor Cameron Browneen Limba Engleză Paperback – 30 mai 2000
| Toate formatele și edițiile | Preț | Express |
|---|---|---|
| Paperback (1) | 383.96 lei 6-8 săpt. | |
| CRC Press – 30 mai 2000 | 383.96 lei 6-8 săpt. | |
| Hardback (1) | 958.66 lei 6-8 săpt. | |
| CRC Press – 18 dec 2020 | 958.66 lei 6-8 săpt. |
Din seria AK Peters/CRC Recreational Mathematics Series
-
Preț: 325.71 lei -
Preț: 264.81 lei -
Preț: 228.42 lei -
Preț: 183.29 lei -
Preț: 406.36 lei -
Preț: 443.72 lei -
Preț: 263.19 lei -
Preț: 208.29 lei -
Preț: 238.56 lei -
Preț: 190.55 lei - 8%
Preț: 571.47 lei -
Preț: 231.71 lei -
Preț: 207.28 lei -
Preț: 242.40 lei -
Preț: 386.62 lei -
Preț: 167.74 lei -
Preț: 295.22 lei -
Preț: 314.00 lei - 8%
Preț: 589.10 lei -
Preț: 249.98 lei -
Preț: 235.30 lei -
Preț: 207.03 lei -
Preț: 206.15 lei -
Preț: 338.77 lei -
Preț: 265.90 lei -
Preț: 335.54 lei -
Preț: 208.37 lei -
Preț: 411.95 lei - 33%
Preț: 1079.19 lei - 23%
Preț: 261.04 lei -
Preț: 311.11 lei -
Preț: 316.91 lei -
Preț: 478.98 lei - 22%
Preț: 278.50 lei - 15%
Preț: 551.47 lei - 25%
Preț: 185.21 lei -
Preț: 368.43 lei - 18%
Preț: 1222.28 lei - 18%
Preț: 1276.10 lei - 15%
Preț: 681.10 lei
Preț: 383.96 lei
Preț vechi: 534.33 lei
-28% Nou
Puncte Express: 576
Preț estimativ în valută:
67.94€ • 79.67$ • 59.67£
67.94€ • 79.67$ • 59.67£
Carte tipărită la comandă
Livrare economică 16 februarie-02 martie
Preluare comenzi: 021 569.72.76
Specificații
ISBN-13: 9781568811178
ISBN-10: 1568811179
Pagini: 384
Dimensiuni: 174 x 246 x 20 mm
Greutate: 0.59 kg
Ediția:1
Editura: CRC Press
Colecția A K Peters/CRC Press
Seria AK Peters/CRC Recreational Mathematics Series
Locul publicării:United States
ISBN-10: 1568811179
Pagini: 384
Dimensiuni: 174 x 246 x 20 mm
Greutate: 0.59 kg
Ediția:1
Editura: CRC Press
Colecția A K Peters/CRC Press
Seria AK Peters/CRC Recreational Mathematics Series
Locul publicării:United States
Public țintă
General and Professional Practice & DevelopmentCuprins
Preface -- 1 Introduction -- 1.1 The Game of Hex -- 1.2 Rules of Play -- 1.3 History -- 1.4 Nature of the Game -- 1.5 The Shannon Switching Game -- 1.6 Current Literature -- 1.7 Board Representations -- Summary -- 2 Adjacency and Connectivity -- 2.1 Coordinate Systems and Adjacency -- 2.2 Chains -- 2.3 Connectivity -- Summary -- 3 Strategy I: Basic -- 3.1 Structural Development -- 3.2 Positional Play -- 3.3 General Strategies -- 3.4 Applying Basic Strategy -- Summary -- 4 Groups, Steps, and Paths -- 4.1 Groups -- 4.2 Steps -- 4.3 Paths -- 4.4 Groups from Paths -- Summary -- 5 Templates -- 5.1 Connection Templates -- 5.2 Template Intrusions -- 5.3 Multi-Piece Edge Templates -- Summary -- 6 Strategy II: Intermediate -- 6.1 Expand With Templates -- 6.2 Momentum -- 6.3 Forcing Moves -- 6.4 Home Area -- 6.5 Edge Awareness -- 6.6 Loose Connections -- 6.7 Reduce the Opponent’s Alternatives -- 6.8 Edge Defense -- 6.9 Stages of Play -- Summary -- 7 Ladders -- 7.1 Ladder Basics -- 7.2 Ladder Formation -- 7.3 Ladder Escapes -- 7.4 Ladder Escape Forks -- 7.5 Ladder Escape Foils -- 7.6 Getting Off Ladders -- 7.7 Partial Ladder Escapes -- Summary -- 8 Algorithmic Board Evaluation -- 8.1 The Algorithm -- 8.2 An Example -- 8.3 The Need for Groups -- 8.4 Optimizations -- 8.5 Features of the Algorithm -- Summary -- 9 Opening Play -- 9.1 Opening and Swapping -- 9.2 Common Opening Strategies -- 9.3 Adapt to the Situation -- 9.4 Even-Sided Boards -- Summary -- 10 Strategy III: Advanced -- 10.1 Multiple Threats Per Move -- 10.2 Don’t Provide Forcing Moves -- 10.3 Ladder Handling -- 10.4 Looking Ahead -- 10.5 Overall Game Plan -- Summary -- 11 Annotated Sample Games -- 11.1 Notation -- 11.2 Ladder Escapes Denied -- 11.3 Premature Resignation -- 11.4 How Not to Play -- 11.5 Another Point of View -- 12 Strategy IV: Essential -- 12.1 Opening Play -- 12.2 Start Blocking at a Distance -- 12.3 Bridges -- 12.4 Play Defensively -- 12.5 Edge Templates -- 12.6 Forcing Moves -- 12.7 Ladders -- 12.8 Spanning Paths -- 12.9 Multiple Threats Per Move -- 12.10 Looking Ahead -- 13 Hex Puzzles -- 13.1 Previously Published -- 13.2 Original -- 14 Conclusion -- 15 References -- 15.1 Publications -- 15.2 Online Resources -- Appendices -- A Solutions to Puzzles -- B Some Notes on Berge's Hex Problem -- C Sample Games -- D Proofs -- D.l One Player Must Win -- D.2 First Player to Win -- D.3 Acute Comer is a Losing Opening -- D.4 First Player Loses on n*(n + 1) Board Playing Wide -- D.5 No Simultaneously Opposed O-Connected Spanning Paths -- E Hex Variants -- E.l Variants on the Hex Board -- E.2 Other Hexagonal Connectivity Games -- E.3 Non-Hexagonal Connectivity Games -- E.4 Tile-Based Connectivity Games -- E.5 Mobile Pieces -- E.6 Three-Dimensional Connectivity Games -- F Blank Hex Boards -- G Polyhexes -- H Hex Programs -- I Glossary -- 1.1 Terms -- 1.2 Symbols -- 1.3 Path Algebra -- 1.4 Move Notation -- Index.
Descriere
Hex Strategy is the first book to offer a comprehensive look at the game of Hex, from its history and mathematical underpinnings to discussions of advanced playing techniques