Entwine
Editat de Emily Christina Murphy, Lai-Tze Fanen Limba Engleză Hardback – 3 noi 2026
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Specificații
ISBN-13: 9798895060261
Pagini: 302
Ilustrații: 40 color images
Dimensiuni: 178 x 254 mm
Editura: Michigan Publishing Services
Pagini: 302
Ilustrații: 40 color images
Dimensiuni: 178 x 254 mm
Editura: Michigan Publishing Services
Notă biografică
Lai-Tze Fan is an associate professor and the Canada Research Chair in Technology and Social Change at the University of Waterloo, Canada, and an associate professor II at the Center for Digital Narrative, University of Bergen, Norway. She is director of the interdisciplinary U&AI Lab at University of Waterloo Faculty of Arts, and an editor of the open-access journals electronic book review and the digital review.
Emily Christina Murphy is an assistant professor at the University of British Columbia, Okanagan, Director of the ReMedia Infrastructure for Research and Creation, and a 2024/2025 Killam Laureate. Her research focuses on multimedia cultural memory, and her current book project analyzes graphic-novel biographies and popular feminism in contemporary digital publishing.
Emily Christina Murphy is an assistant professor at the University of British Columbia, Okanagan, Director of the ReMedia Infrastructure for Research and Creation, and a 2024/2025 Killam Laureate. Her research focuses on multimedia cultural memory, and her current book project analyzes graphic-novel biographies and popular feminism in contemporary digital publishing.
Cuprins
ACKNOWLEDGEMENTS
FOREWORD
INTRODUCTION
SECTION 1: HOW TO TEACH TWINE
Section Introduction
Chapter 1
Title: Meaningful Misperceptions
Subtitle: How Students [Mis]Perceive Twine and Why It Matters
Author: Sarah Whitcomb Laiola (Coastal Carolina University)
Chapter 2
Title: Turtle Story
Subtitle: The Irreverent Turtle Twine Game that Taught Humanists to Code
Author: Jessica C. Linker (Northeastern University)
Chapter 3
Title: Teaching Procedural Creativity and Hypertext Fiction with Twine
Subtitle: [none]
Author: Jason Boyd (Toronto Metropolitan University)
Chapter 4
Title: Hooked on a Macro
Subtitle: Teaching Challenges and Opportunities Across Twine Story Formats
Author: Daniel Cox (Illinois State University)
SUBSECTION
SECTION 1 TWINE OBJECTS
Object 1
Title: Jessica C. Linker’s Turtle Story
Object 2
Title: Jason Boyd’s adaptation of Aesop’s “The Crow and the Pitcher”
SECTION 2: HOW TO TEACH WITH TWINE
Section Introduction
Chapter 5
Title: Cabinets, Cubes, and Creative Non-Fiction
Subtitle: Crafting Autobiographical Spaces Using Twine
Author 1: Paul Echeverria (Wayne State University)
Author 2: Eric Stewart (Landmark College)
Chapter 6
Title: Critical Making in the Classroom
Subtitle: Introducing Students to Game Studies Through Twine
Author: Sarah Thorne (Memorial University of Newfoundland and Labrador)
Chapter 7
Title: Remediating the Library Archives with Twine
Subtitle: [none]
Author: Joshua Hussey (University of Georgia)
Chapter 8
Title: Pedagogical Approaches to Twine Illness Narratives through a Politicized Narrative Therapy Framework
Subtitle: [none]
Author: Megan Perram (University of Alberta)
Chapter 9
Title: Tangible Texts
Subtitle: Using Crafts and Storytelling to Teach Computational Thinking
Author 1: Emily K. Johnson (University of Central Florida)
Author 2: Anne Sullivan (Georgia Institute of Technology)
Chapter 10
Title: “Queer and Punk Rock”
Subtitle: Student Learning, Habits of Mind, and the Impact of Twine
Author 1: Emily Christina Murphy (University of British Columbia, Okanagan)
Author 2: Jordan Sterling Pike
SUBSECTION
SECTION 2 TWINE OBJECTS
Object 1
Title: Emily K. Johnson and Anne Sullivan’s BeadED Adventures
Object 2
Title: Jordan Sterling Pike’s Grand Goulding Hotel
SECTION 3: HOW TWINE SHAPES OUR DISCIPLINES
Section Introduction
Chapter 11
Title: Let Me Count the Ways
Subtitle: Twine as (an Introduction to) [Digital] Poetry
Author: Calvin Olsen (Ohio State University)
Chapter 12
Title: Imagining the Other
Subtitle: Historical Possibilities and Teaching American History with Twine
Author 1: Jeffrey Lawler (California State University, Long Beach)
Author 2: Sean Smith (California State University, Long Beach)
Chapter 13
Title: Teaching a Critical Approach to World Religions with Twine
Subtitle: [none]
Author: Lauren Horn Griffin (Louisiana State University)
Chapter 14
Title: Artifacts of Industry
Subtitle: Using Twine and Sound Methodologies to Revitalize Museum Collections
Author: Jaime Simons (Ingenium)
Chapter 15
Title: Inter-TWINE-ing the Humanities with STEM
Subtitle: How Designing Twine Games Helps STEM Students Achieve Humanities Learning Outcomes
Author: John Misak (New York Institute of Technology)
Chapter 16
Title: Twine Games as Training Tools in Industry Partnerships in Bioanalytical Forensics
Subtitle: [none]
Author: Mike Cosgrave (University College, Cork, Ireland)
Author 2: Eric Moore (University College, Cork, Ireland)
Author 3: Athene Storey-Cosgrave (University College, Cork, Ireland)
SUBSECTION
SECTION 3 TWINE OBJECTS
Object 1
Title: Science AL!VE’s Teaching with Twine Workshop for High School Teachers by Chris Kerslake and Shyong Quin Yap
Object 2
Title: Jaime Simons’s Empower Museum Learning with Twine!
Object 3
Title: Calvin Olsen’s Twi-Ku and Exploded Sonnet
SECTION 4: HOW TWINE SHAPES OUR WORLDS
Section Introduction
Chapter 17
Title: Queer City
Subtitle: Twine as Critical Making and Archival Resistance for LGBTQ+ People in Bangladesh
Author: Mohammed Rashid (The University of Southern Mississippi)
Chapter 18
Title: Empathy for the Unsympathetic
Subtitle: Using Twine to Make the Health Policy Game
Author: Ian Greener (The University of Glasgow)
Chapter 19
Title: Anti-Colonial Threads
Subtitle: Twine as a Tool for Digital Pedagogy and Critique
Author 1: Arun Jacob (University of Toronto)
Author 2: Kush Patel (Srishti Manipal Institute of Art, Design, and Technology, MAHE)
Author 3: Ashley Caranto Morford (Weber State University)
Author 4: Sai Vidyasri Giridharan (Srishti Manipal Institute of Art, Design, and Technology, MAHE)
Author 5: Shamanth Joshi (Srishti Manipal Institute of Art, Design, and Technology, MAHE)
Author 6: Anna Maria Kalinowski (University of Toronto)
Author 7: Natalia Toronchuk (University of Toronto)
Author 8: Zeinab Farokhi (University of Toronto)
Chapter 20
Title: Experiential Recruiting
Subtitle: Teaching with Twine during University Recruitment Events
Author: Kristen Lillvis (Metropolitan State University)
Chapter 21
Title: We Want to Tell You a Scary Story
Subtitle: Communal Storytelling and Folklore Horror in the Twine Anthology Lights Out, Please
Author: Kaitlin Tremblay (Soft Rains)
SUBSECTION
SECTION 4 TWINE OBJECTS
Object 1
Title: Mohammed Rashid’s Queer City
Object 2
Sai Vidyasri Giridharan’s Your Move
Object 3
Shamanth Joshi’s Identity Games
Object 4
Lee Skallerup Bessette’s Moving In and Out of Time
AUTHOR BIOS
FOREWORD
INTRODUCTION
SECTION 1: HOW TO TEACH TWINE
Section Introduction
Chapter 1
Title: Meaningful Misperceptions
Subtitle: How Students [Mis]Perceive Twine and Why It Matters
Author: Sarah Whitcomb Laiola (Coastal Carolina University)
Chapter 2
Title: Turtle Story
Subtitle: The Irreverent Turtle Twine Game that Taught Humanists to Code
Author: Jessica C. Linker (Northeastern University)
Chapter 3
Title: Teaching Procedural Creativity and Hypertext Fiction with Twine
Subtitle: [none]
Author: Jason Boyd (Toronto Metropolitan University)
Chapter 4
Title: Hooked on a Macro
Subtitle: Teaching Challenges and Opportunities Across Twine Story Formats
Author: Daniel Cox (Illinois State University)
SUBSECTION
SECTION 1 TWINE OBJECTS
Object 1
Title: Jessica C. Linker’s Turtle Story
Object 2
Title: Jason Boyd’s adaptation of Aesop’s “The Crow and the Pitcher”
SECTION 2: HOW TO TEACH WITH TWINE
Section Introduction
Chapter 5
Title: Cabinets, Cubes, and Creative Non-Fiction
Subtitle: Crafting Autobiographical Spaces Using Twine
Author 1: Paul Echeverria (Wayne State University)
Author 2: Eric Stewart (Landmark College)
Chapter 6
Title: Critical Making in the Classroom
Subtitle: Introducing Students to Game Studies Through Twine
Author: Sarah Thorne (Memorial University of Newfoundland and Labrador)
Chapter 7
Title: Remediating the Library Archives with Twine
Subtitle: [none]
Author: Joshua Hussey (University of Georgia)
Chapter 8
Title: Pedagogical Approaches to Twine Illness Narratives through a Politicized Narrative Therapy Framework
Subtitle: [none]
Author: Megan Perram (University of Alberta)
Chapter 9
Title: Tangible Texts
Subtitle: Using Crafts and Storytelling to Teach Computational Thinking
Author 1: Emily K. Johnson (University of Central Florida)
Author 2: Anne Sullivan (Georgia Institute of Technology)
Chapter 10
Title: “Queer and Punk Rock”
Subtitle: Student Learning, Habits of Mind, and the Impact of Twine
Author 1: Emily Christina Murphy (University of British Columbia, Okanagan)
Author 2: Jordan Sterling Pike
SUBSECTION
SECTION 2 TWINE OBJECTS
Object 1
Title: Emily K. Johnson and Anne Sullivan’s BeadED Adventures
Object 2
Title: Jordan Sterling Pike’s Grand Goulding Hotel
SECTION 3: HOW TWINE SHAPES OUR DISCIPLINES
Section Introduction
Chapter 11
Title: Let Me Count the Ways
Subtitle: Twine as (an Introduction to) [Digital] Poetry
Author: Calvin Olsen (Ohio State University)
Chapter 12
Title: Imagining the Other
Subtitle: Historical Possibilities and Teaching American History with Twine
Author 1: Jeffrey Lawler (California State University, Long Beach)
Author 2: Sean Smith (California State University, Long Beach)
Chapter 13
Title: Teaching a Critical Approach to World Religions with Twine
Subtitle: [none]
Author: Lauren Horn Griffin (Louisiana State University)
Chapter 14
Title: Artifacts of Industry
Subtitle: Using Twine and Sound Methodologies to Revitalize Museum Collections
Author: Jaime Simons (Ingenium)
Chapter 15
Title: Inter-TWINE-ing the Humanities with STEM
Subtitle: How Designing Twine Games Helps STEM Students Achieve Humanities Learning Outcomes
Author: John Misak (New York Institute of Technology)
Chapter 16
Title: Twine Games as Training Tools in Industry Partnerships in Bioanalytical Forensics
Subtitle: [none]
Author: Mike Cosgrave (University College, Cork, Ireland)
Author 2: Eric Moore (University College, Cork, Ireland)
Author 3: Athene Storey-Cosgrave (University College, Cork, Ireland)
SUBSECTION
SECTION 3 TWINE OBJECTS
Object 1
Title: Science AL!VE’s Teaching with Twine Workshop for High School Teachers by Chris Kerslake and Shyong Quin Yap
Object 2
Title: Jaime Simons’s Empower Museum Learning with Twine!
Object 3
Title: Calvin Olsen’s Twi-Ku and Exploded Sonnet
SECTION 4: HOW TWINE SHAPES OUR WORLDS
Section Introduction
Chapter 17
Title: Queer City
Subtitle: Twine as Critical Making and Archival Resistance for LGBTQ+ People in Bangladesh
Author: Mohammed Rashid (The University of Southern Mississippi)
Chapter 18
Title: Empathy for the Unsympathetic
Subtitle: Using Twine to Make the Health Policy Game
Author: Ian Greener (The University of Glasgow)
Chapter 19
Title: Anti-Colonial Threads
Subtitle: Twine as a Tool for Digital Pedagogy and Critique
Author 1: Arun Jacob (University of Toronto)
Author 2: Kush Patel (Srishti Manipal Institute of Art, Design, and Technology, MAHE)
Author 3: Ashley Caranto Morford (Weber State University)
Author 4: Sai Vidyasri Giridharan (Srishti Manipal Institute of Art, Design, and Technology, MAHE)
Author 5: Shamanth Joshi (Srishti Manipal Institute of Art, Design, and Technology, MAHE)
Author 6: Anna Maria Kalinowski (University of Toronto)
Author 7: Natalia Toronchuk (University of Toronto)
Author 8: Zeinab Farokhi (University of Toronto)
Chapter 20
Title: Experiential Recruiting
Subtitle: Teaching with Twine during University Recruitment Events
Author: Kristen Lillvis (Metropolitan State University)
Chapter 21
Title: We Want to Tell You a Scary Story
Subtitle: Communal Storytelling and Folklore Horror in the Twine Anthology Lights Out, Please
Author: Kaitlin Tremblay (Soft Rains)
SUBSECTION
SECTION 4 TWINE OBJECTS
Object 1
Title: Mohammed Rashid’s Queer City
Object 2
Sai Vidyasri Giridharan’s Your Move
Object 3
Shamanth Joshi’s Identity Games
Object 4
Lee Skallerup Bessette’s Moving In and Out of Time
AUTHOR BIOS
Descriere
EnTwine: Critical and Creative Teaching with Twine is the first full-length collection devoted to teaching with the popular, digital story-telling platform Twine.