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Digital Creature Rigging: Wings, Tails & Tentacles for Animation & VFX

Autor Stewart Jones
en Limba Engleză Paperback – 31 mai 2019
In a follow-up book, which re-iterates the principles of “Digital Creature Rigging: The Art & Science of CG Creature Setup in 3ds Max”, and enhances their relativity with advanced wing, tail and tentacle setups. This book will discuss advanced rigging techniques in 3ds Max, while readers create a fish, octopus and a Game of Thrones style dragon!
 
Key Features
  • This is the next step in CG creature setups in 3ds Max.
  • Although 3ds Max specific, the techniques and foundations will work for any 3D application.
  • By following the step-by-step guides in this book, you can finish and complete a portfolioready.
  • Each chapter will include an introduction and a summary, giving significance to the start and end of each chapter where our readers can rest!
  • This book includes a companion website where chapter supplements and core files and documents could be easily accessed.
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    Specificații

    ISBN-13: 9781138560697
    ISBN-10: 1138560693
    Pagini: 178
    Ilustrații: 90 Halftones, color; 4 Halftones, black and white
    Dimensiuni: 152 x 229 x 10 mm
    Greutate: 0.3 kg
    Ediția:1
    Editura: CRC Press
    Colecția CRC Press

    Public țintă

    Professional Practice & Development

    Cuprins

    Introduction. Conceptualization. Model. Rig. Animate. Light. Visual Effects. Render & Comp. Completion.

    Descriere

    In a follow-up book, which re-iterates the principles of “Digital Creature Rigging: The Art and Science of CG Creature Setup in 3ds Max”, and enhances their relativity with advanced wing, tail and tentacle setups. This book will discuss advanced rigging techniques in 3ds Max, while readers create a fish, octopus and a Game of Thrones style dragon!

    Recenzii

    As a Character TD, this is a must read. The book goes in-depth into the fascinating world of creature rigging in a very compelling and clear way. In this one of a kind book, Stewart Jones explains exactly how to setup an amazing creature and bring it to life by blending the artistic and technical aspects of digital creature rigging."--Suchan Raj Bajracharya, character TD and CEO at Puppeteer Lounge
    "Do you want to learn character setup techniques by pouring over difficult technical jargon and combing through un-illustrated dense text? Oh, then please, put this book down. You won't find that here. Stu delivers all you need to know about rigging in Max in an easy to read-light hearted way, all punctuated with oodles of images. The methods he presents are production methods that will serve as a great reference tool for anyone working in rigging for themselves, in a group project or preparing for a production career. Enjoy!"--Tina O'Hailey author of Hybrid Animation and Rig it Right!
    "Right to the point and a one-of-its-kind; clear, simple and filled in with fabulous 'practical theory', Stewart's book puts together everything you will need to master the beautiful art of rigging. Whether you are a beginner or a pro, an animator, a rigger or a modeller, Digital Creature Rigging will take you the next level"--Nacho Barahona - Character Animator, Harry Potter 7, Happy Feet 2, Guardians of Ga'Hoole

    Notă biografică

    CGSociety Children's Media Conference Skwigly Animation Magazine - 2005 Originally trained in graphic and multimedia design, then trained by respected industry professionals (from Pixar, Dreamworks, Disney, ILM, Weta etc) in animation at AnimationMentor.com. Jones has had a number of roles in various industries related to media and entertainment, these include: -Magazine Print (Deputy Art Editor) -Education (Mentor & Course Author) -Video Games (Animator, Technical Animator, Character Technical Director, Computer Graphics Supervisor) -TVC & Film (Animator, Character/Creature Technical Director)