Designing Effective and Usable Multimedia Systems
Editat de Alistair G Sutcliffe, Peter Johnson, Jürgen Ziegleren Limba Engleză Hardback – 30 sep 1998
Preț: 944.47 lei
Preț vechi: 1180.58 lei
-20%
Puncte Express: 1417
Preț estimativ în valută:
167.04€ • 193.90$ • 145.38£
167.04€ • 193.90$ • 145.38£
Carte tipărită la comandă
Livrare economică 18 aprilie-02 mai
Specificații
ISBN-13: 9780412842702
ISBN-10: 041284270X
Pagini: 214
Ilustrații: XIV, 214 p.
Dimensiuni: 160 x 241 x 17 mm
Greutate: 0.51 kg
Ediția:1998 edition
Editura: Springer Us
Locul publicării:New York, NY, United States
ISBN-10: 041284270X
Pagini: 214
Ilustrații: XIV, 214 p.
Dimensiuni: 160 x 241 x 17 mm
Greutate: 0.51 kg
Ediția:1998 edition
Editura: Springer Us
Locul publicării:New York, NY, United States
Public țintă
ResearchCuprins
1 Multimedia Design: from tools for skilled designers to intelligent multimedia design systems.- One Methods, Models and Tools.- 2 A Framework for Hypermedia Design and Usability Evaluation.- 3. Modeling of Hypermedia Applications with HyDev.- 4. Design Support for Hypermedia Documents.- 5 Developing Multimedia Principles from Design Features.- 6 Media Transformations for the Representation and Communication of Multimedia Production Activities.- Two Supporting Multimedia Design.- 7 Finding the ‘Right’ Image: Visualizing Relationships among Persons, Images and Impressions.- 8 Structuring Multimedia data to facilitate decision making and reflection in product design.- 9 Creating the multimedia project experience database.- 10 BUILD-IT: a brick-based integral solution supporting multidisciplinary design tasks.- 11 Combining Alternatives in the Multimedia Presentation of Decision Support Information for Real-Time Control.- 12 So Many Users — So Many Perspectives.- Three Applications and Empirical Studies.- 13 Developing a Multimedia Product for the World Wide Web.- 14 A feasibility study for a mobile multimedia tourist guide.- 15 Design and Empirical Testing of a Checklist for the Evaluation of Multimedia Software for Children.- 16 Performance Evaluation of Input Devices in Virtual Environments.