Steampunk Film: A Critical Introduction
Autor Robbie McAllisteren Limba Engleză Hardback – 7 mar 2019
As the first monograph to consider cinema's unique relationship with steampunk, it places this burgeoning genre in the context of ongoing debates within film theory: each of which reflecting the movement's remarkable interest in reengineering historical technologies. Rather than acting as a niche subculture, Robbie McAllister argues that steampunk's proliferation in mainstream filmmaking reflects a desire to reassess contemporary relationships with technology and navigate the intense changes that the medium itself is experiencing in the 21st century.
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Specificații
ISBN-13: 9781501331213
ISBN-10: 1501331213
Pagini: 264
Ilustrații: 62 bw illus
Dimensiuni: 152 x 229 x 18 mm
Greutate: 0.57 kg
Editura: Bloomsbury Publishing
Colecția Bloomsbury Academic
Locul publicării:New York, United States
ISBN-10: 1501331213
Pagini: 264
Ilustrații: 62 bw illus
Dimensiuni: 152 x 229 x 18 mm
Greutate: 0.57 kg
Editura: Bloomsbury Publishing
Colecția Bloomsbury Academic
Locul publicării:New York, United States
Cuprins
Acknowledgements
Introduction
1. Steampunk Goes to the Movies: The Birth of a Genre
Identification and Definition (1.A.)
Entering the Mainstream (1.B.)
Steampunk as Genre Cinema 9 (1.C.)
Prototype to Archetype: Collating Steampunk in Film (1.D.)
2. Reengineered and Repurposed: Steampunk as Adaptation
Adaptation and Reception: 'Sticking-Up' The Wild Wild West (2.A.)
Auteur-ity and Authority: Inferring Legitimacy on the Adaptation (2.B.)
Adaptation, Homogenisation and the Blockbuster (2.C.)
Adaptation and the Transmedia 'Mash-Up' (2.D.)
'Steampunking': Genre as Adaptive Methodology (2.E.)
3. Dreams of Steam: Nostalgia for an Age of Imagined Industry
Spectacular Machines: The Nuts and Bolts of the Steampunk Skin (3.A.)
Technological Virtues: The Wonders and Horrors of Mechanical Progress (3.B.)
Craftsmanship and Mechanical Mastery (3.C.)
Cinematic Production and the Steampunk Object (3.D.)
4. Historical Identities: Representation in the Steampunk Empire
Visions of Antiquity and the Fashion of History (4.A.)
Global Industries: Colonialism and National Heritage (4.B.)
Social Problem Cinema: Gender and Race in Steampunk's Histories (4.C.)
Mechanical Bodies and Electric Souls: Assembling the Steampunk Cyborg (4.D.)
5. Clockwork Modernities: Tinkering with Time in a Steampunk Age
Rationality, Reason and Industrial Fantasies (5.A.)
Magical Machines and the Technological Occult (5.B.)
Postmodernity and the New Real (5.C.)
Industrial Renascence: The Persistence of Modernity (5.D.)
Beyond Space and Time: Exploring Alternative Modernities (5.E.)
6. Gearing Down: Making the Past Present in Steampunk Cinema
Works Cited
Bibliography
Introduction
1. Steampunk Goes to the Movies: The Birth of a Genre
Identification and Definition (1.A.)
Entering the Mainstream (1.B.)
Steampunk as Genre Cinema 9 (1.C.)
Prototype to Archetype: Collating Steampunk in Film (1.D.)
2. Reengineered and Repurposed: Steampunk as Adaptation
Adaptation and Reception: 'Sticking-Up' The Wild Wild West (2.A.)
Auteur-ity and Authority: Inferring Legitimacy on the Adaptation (2.B.)
Adaptation, Homogenisation and the Blockbuster (2.C.)
Adaptation and the Transmedia 'Mash-Up' (2.D.)
'Steampunking': Genre as Adaptive Methodology (2.E.)
3. Dreams of Steam: Nostalgia for an Age of Imagined Industry
Spectacular Machines: The Nuts and Bolts of the Steampunk Skin (3.A.)
Technological Virtues: The Wonders and Horrors of Mechanical Progress (3.B.)
Craftsmanship and Mechanical Mastery (3.C.)
Cinematic Production and the Steampunk Object (3.D.)
4. Historical Identities: Representation in the Steampunk Empire
Visions of Antiquity and the Fashion of History (4.A.)
Global Industries: Colonialism and National Heritage (4.B.)
Social Problem Cinema: Gender and Race in Steampunk's Histories (4.C.)
Mechanical Bodies and Electric Souls: Assembling the Steampunk Cyborg (4.D.)
5. Clockwork Modernities: Tinkering with Time in a Steampunk Age
Rationality, Reason and Industrial Fantasies (5.A.)
Magical Machines and the Technological Occult (5.B.)
Postmodernity and the New Real (5.C.)
Industrial Renascence: The Persistence of Modernity (5.D.)
Beyond Space and Time: Exploring Alternative Modernities (5.E.)
6. Gearing Down: Making the Past Present in Steampunk Cinema
Works Cited
Bibliography
Recenzii
While academics have engaged with steampunk as a subject, none has explored film in the depth that this book does. Film is used here to elucidate what steampunk is and what its attitude to technology and design can tell us about contemporary cultural attitudes to technology and society.