Playful Classics: Classical Reception as a Creative Process: IMAGINES – Classical Receptions in the Visual and Performing Arts
Editat de Dr Juliette Harrisson, Dr Martin Lindner, Luis Unceta Gómezen Limba Engleză Hardback – 14 noi 2024
The chapters in this volume, written by scholars and practitioners, cover a variety of topics and cultural artefacts including toys, board games and video games, as well as immersive experiences such as museums, theme parks and toga parties. The contributors tackle contemporary ludic practices and several papers establish a dialogue between artists and scholars, contrasting and harmonising their different approaches to the role of playfulness. Other chapters explore the educational potential of these manifestations, or their mediating role in shaping our conceptions of ancient Greece and Rome. Altogether, this edited collection is the first to offer a comprehensive overview of the ways we can play with antiquity.
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Specificații
ISBN-13: 9781350418622
ISBN-10: 1350418625
Pagini: 288
Ilustrații: 54 bw illus
Dimensiuni: 157 x 234 x 20 mm
Greutate: 0.58 kg
Editura: Bloomsbury Publishing
Colecția Bloomsbury Academic
Seria IMAGINES – Classical Receptions in the Visual and Performing Arts
Locul publicării:London, United Kingdom
ISBN-10: 1350418625
Pagini: 288
Ilustrații: 54 bw illus
Dimensiuni: 157 x 234 x 20 mm
Greutate: 0.58 kg
Editura: Bloomsbury Publishing
Colecția Bloomsbury Academic
Seria IMAGINES – Classical Receptions in the Visual and Performing Arts
Locul publicării:London, United Kingdom
Cuprins
Introduction: Thinking About Playful Classics - A Beginners' Guide, Martin Lindner (University of Göttingen, Germany)
Section I: Toys and Games
1. Playing with Caesar and Cleopatra - Anticising Play Figures and Historical Thinking of (Young) Children, Anabelle Thurn (University of Education Freiburg, Germany)
2. Card Games and Antiquity in Spain, Antonio Duplá Ansuategui (University of the Basque Country, Spain)
3. Designing "Archaeologists vs Treasure Hunters" - Just Another Board Game?, Irina Vagalinska (Independent Scholar, Bulgaria) and Lyudmil Vagalinski (National Archaeological Institute and Museum, Bulgaria)
Section II: Virtual Realities
4. The Playing Field - The Study of Classical Antiquity in Video Games and the Database Project "Paizomen", Alexander Vandewalle (University of Antwerp and Ghent University, Belgium)
5. "Let's Analyse Ancient Greece" - Digital Game-based Learning and "Assassin's Creed Odyssey", Kai Matuszkiewicz (Marburg University, Germany) and Kai Ruffing (Kassel University, Germany)
Section III: Playing on Stage
6. Repraesentatio in Musica: Researches about Antiquity in French Baroque Music and its Impact on Today's Performance Practice, Antonius Adamske (Independent Scholar, Germany)
7. "That's Greek to Me" - Disco Life, Game-shows, and Queer Intimacies in Richard Move's "Achilles' Heels", Zoa Alonso Fernández (Autonomous University of Madrid, Spain)
8. Playing Classical Drama - "Young" Theatre Festivals and the "Non-school" of Ravenna, Martina Treu (IULM University, Milan) and non scuola (Independent Scholar, Italy)
Section IV: Immersive Antiquities
9. Toga parties - Ludic Re-enactments of a Lubricious Rome, Luis Unceta Gómez (Autonomous University of Madrid, Spain)
10. Curses, Mummies, and Colonial Style - Archaeology in the Theme Park, Filippo Carlà-Uhink (Potsdam University, Germany) and Florian Freitag (University of Duisburg-Essen, Germany)
11. Classical Reception in Street Art Performance, Anna Socha (University of Liverpool, UK) and PichiAvo (Independent Scholar, Spain)
Section V: National Traditions
12. Forges' Vision of the Roman Conquest of the Iberian Peninsula, Pepa Castillo (La Rioja University, Spain)
13. Playing with Greek Mythology in Russian Animation, Chiara Sulprizio (Vanderbilt University, USA)
14. Playground "WeChat" - Western Classics in Chinese Social Media, Sven Günther (Changchun University, China)
Coda: The Interaction of Play and Other Receptions, Juliette Harrisson (Birmingham Newman University, UK)
Notes
Bibliography
Index
Section I: Toys and Games
1. Playing with Caesar and Cleopatra - Anticising Play Figures and Historical Thinking of (Young) Children, Anabelle Thurn (University of Education Freiburg, Germany)
2. Card Games and Antiquity in Spain, Antonio Duplá Ansuategui (University of the Basque Country, Spain)
3. Designing "Archaeologists vs Treasure Hunters" - Just Another Board Game?, Irina Vagalinska (Independent Scholar, Bulgaria) and Lyudmil Vagalinski (National Archaeological Institute and Museum, Bulgaria)
Section II: Virtual Realities
4. The Playing Field - The Study of Classical Antiquity in Video Games and the Database Project "Paizomen", Alexander Vandewalle (University of Antwerp and Ghent University, Belgium)
5. "Let's Analyse Ancient Greece" - Digital Game-based Learning and "Assassin's Creed Odyssey", Kai Matuszkiewicz (Marburg University, Germany) and Kai Ruffing (Kassel University, Germany)
Section III: Playing on Stage
6. Repraesentatio in Musica: Researches about Antiquity in French Baroque Music and its Impact on Today's Performance Practice, Antonius Adamske (Independent Scholar, Germany)
7. "That's Greek to Me" - Disco Life, Game-shows, and Queer Intimacies in Richard Move's "Achilles' Heels", Zoa Alonso Fernández (Autonomous University of Madrid, Spain)
8. Playing Classical Drama - "Young" Theatre Festivals and the "Non-school" of Ravenna, Martina Treu (IULM University, Milan) and non scuola (Independent Scholar, Italy)
Section IV: Immersive Antiquities
9. Toga parties - Ludic Re-enactments of a Lubricious Rome, Luis Unceta Gómez (Autonomous University of Madrid, Spain)
10. Curses, Mummies, and Colonial Style - Archaeology in the Theme Park, Filippo Carlà-Uhink (Potsdam University, Germany) and Florian Freitag (University of Duisburg-Essen, Germany)
11. Classical Reception in Street Art Performance, Anna Socha (University of Liverpool, UK) and PichiAvo (Independent Scholar, Spain)
Section V: National Traditions
12. Forges' Vision of the Roman Conquest of the Iberian Peninsula, Pepa Castillo (La Rioja University, Spain)
13. Playing with Greek Mythology in Russian Animation, Chiara Sulprizio (Vanderbilt University, USA)
14. Playground "WeChat" - Western Classics in Chinese Social Media, Sven Günther (Changchun University, China)
Coda: The Interaction of Play and Other Receptions, Juliette Harrisson (Birmingham Newman University, UK)
Notes
Bibliography
Index
Recenzii
This volume will certainly provide a fruitful place to start for those interested in play and creative approaches to classical reception.
A brilliant and playful demonstration of how to organise, focus and contextualise these important individual contributions from a remarkable conference.
One of the successes of this edited volume is the wide variety of specialities displayed and insights into varied areas of research. Extensive bibliographies after each entry will guide the novice reader to new possibilities. In the concluding Coda, Juliette Harrisson reiterates that "a playful reception of the ancient world is an active one, not a passive one" (261). 'Playing' in the ancient world not only creates deeper connections with the source material, it bathes it in a new light.
A brilliant and playful demonstration of how to organise, focus and contextualise these important individual contributions from a remarkable conference.
One of the successes of this edited volume is the wide variety of specialities displayed and insights into varied areas of research. Extensive bibliographies after each entry will guide the novice reader to new possibilities. In the concluding Coda, Juliette Harrisson reiterates that "a playful reception of the ancient world is an active one, not a passive one" (261). 'Playing' in the ancient world not only creates deeper connections with the source material, it bathes it in a new light.