Mechanical Creations in 3D: A Practical Look into Complex and Technical Setups for Animation & VFX
Autor Stewart Jonesen Limba Engleză Paperback – 29 noi 2018
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Specificații
ISBN-13: 9781138560499
ISBN-10: 1138560499
Pagini: 188
Ilustrații: 11 Tables, black and white; 91 Halftones, color; 8 Halftones, black and white
Dimensiuni: 152 x 229 x 10 mm
Greutate: 0.32 kg
Ediția:1
Editura: CRC Press
Colecția Chapman and Hall/CRC
ISBN-10: 1138560499
Pagini: 188
Ilustrații: 11 Tables, black and white; 91 Halftones, color; 8 Halftones, black and white
Dimensiuni: 152 x 229 x 10 mm
Greutate: 0.32 kg
Ediția:1
Editura: CRC Press
Colecția Chapman and Hall/CRC
Public țintă
Professional Practice & DevelopmentCuprins
TABLE OF CONTENTS
- Preface
- Acknowledgements
- About the Author
- Contributors
- CHAPTER 1: INTRODUCTION
- Chapter Overview
- Preparation
- Art and Science
- Principles
- Naming Conventions
- Layered Setups
- 3 Stage Asset Build (3SAB)
- Colors
- Companion Website
- Memory Refresh
- Summary
- CHAPTER 2: MODEL
- Conceptualization
- Reference
- Scribbles and Concepts
- Building the Model
- Technical Considerations
- Rough Blocking
- Refinement
- Polish
- Naming of the Steampunk Locomotive
- Memory Refresh
- Summary
- Conceptualization
- CHAPTER 3: RIGGING PREPARATIONS
- Model Breakdown
- Redundant Geometry Removal
- Setting the Scale
- Geometry and Wireframe Colors (Optional)
- Names, Names and Naming
- Creating the Geometry Hierarchy
- Resetting and Aligning Pivots
- Reset the Transforms
- Cleaning Up the Scene
- Setting the Display Layers (Layers Explorer)
- Memory Refresh
- Summary
- CHAPTER 4: COMMON RIGGING TECHNIQUES
- Hierarchies
- Skeletons
- Forward and Inverse Kinematics
- Skinning
- Constraints
- Controllers
- Interactive Viewport Controllers (Animation)
- On-Screen/On-Viewport Controllers (Animation)
- Reaction Controllers (Transform)
- General Controllers (Transform)
- Wire Parameters
- Custom Attributes
- Modifiers
- Pivots and Movable Pivots
- Memory Refresh
- Summary
- CHAPTER 5: BASE RIG
- ROOT Node
- Controller Group, Rigging Group, WIP Group
- BRANCH Nodes
- Component Breakdown
- Norah #1 – BRANCH
- The Bell
- The Bumper
- The Joiner
- The Valves
- Front and Rear Budge
- The Cogs
- Chains
- Pistons
- Wheels and Beams
- Side Pistons
- First Carriage Tubes/Hoses
- Norah #2 – BRANCH
- Bogie, Wheels and Joiners
- Chains and Suspension
- Tender and Fans
- Second Carriage Tubes/Hoses
- Norah #3 – BRANCH
- Frame and Joiners
- Front and Rear Budge
- Bomb
- Norah #4 – BRANCH
- Front/Rear Budge and Joiner
- Norah #1 – BRANCH
- Attaching the Geometry
- Adding the Controllers
- Memory Refresh
- Summary
- CHAPTER 6: ANIMATION AND AUTOMATION RIG – PART 1
- Norah – Carriage #1
- The Bell
- The Bumper
- The Joiner
- The Valves
- Front and Rear Budge
- The Engine
- Cogs
- Chains
- Pistons
- Wheels
- Beams
- Side Pistons
- Budge Wheels
- Memory Refresh
- Summary
- Norah – Carriage #1
- CHAPTER 7: ANIMATION AND AUTOMATION RIG – PART 2
- Norah – Carriage #2
- Tender
- Fans
- Suspension Rods
- Chains
- Tubes/Hoses
- Bogie
- Tender
- Norah – Carriage #3
- The Frame (Main)
- Bomb
- Front and Rear Budge
- Wheels
- The Frame (Main)
- Norah – Carriage #4
- Linking Up
- The Cleanup Crew
- Hierarchies, Hiding and Locking
- Display Layers
- Display Tab
- Controller Cleaning
- Memory Refresh
- Summary
- Norah – Carriage #2
- CHAPTER 8: DEFORMATION RIG
- Automated Wheel Rotation
- Technically Accurate Chain Rigging
- Dynamic Rope and Wires
- Rumble and Vibration Controls
- Memory Refresh
- Summary
- CHAPTER 9: MORE MECHANICAL RIGGING
- Train Tracks
- Hydraulic Pistons
- Animating Pivot Points
- Soft Tire Rigging
- Memory Refresh
- Summary
- CHAPTER 10: CONCLUSION
- Resources and Included Rigs
- Norah – The Front Cover Render
- Memory Refresh is missing!
- What Next?
- A Quick Note
- Goodbye and Good Luck
Descriere
Cogs, cranks, wheels, plates, chains, springs and pistons - a nightmare for animators. This book shows 3D artists how to create, setup, control and automate movements for complex and technically challenging mechanical structures all while working on a superdetailed steampunk train!