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Materializing Digital Futures: Touch, Movement, Sound and Vision

Editat de Toija Cinque, Dr. Jordan Beth Vincent
en Limba Engleză Paperback – 24 aug 2023
Digital, visual media are found in most aspects of everyday life, from workplaces to household devices - computer and digital television screens, appliances such as refrigerators and home assistants, and applications for social media and gaming. Each technologically enabled opportunity brings an increasingly sophisticated language with the act of pursuing the intrasensorial ways of perceiving the world around us - through touch, movement, sound and vision - that is the heart of screen media use and audience engagement with digital artifacts. Drawing on digital media's currently evolving transformation and transforming capacity this book builds a story of the multiple processes in robotics and AI, virtual reality, creative image and sound production, the representation of data and creative practice. Issues around commodification, identity, identification, and political economy are critically examined for the emerging and affecting encounters and perceptions that are brought to bear.
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Specificații

ISBN-13: 9781501388088
ISBN-10: 1501388088
Pagini: 352
Ilustrații: 12 illus
Dimensiuni: 150 x 228 x 22 mm
Greutate: 0.5 kg
Editura: Bloomsbury Publishing
Colecția Bloomsbury Academic
Locul publicării:New York, United States

Cuprins

Acknowledgements and Dedications
List of Contributors
Introduction
Contents page

SECTION ONE: SOCIO-AESTHETICS OF SOUND AND SIGHT
Chapter One: Virtual Reality, the Chiasm, and the Doubled Body
Angela Ndalianis
Chapter Two: Sensing Sims: Atmospheres, Aesthetics and the Cyborg Player
Merlin Seller
Chapter Three: Embodied Audiovisual Experience: The Role of Sound in Contemporary Screen and Digital Media
Darrin Verhagan and Ben Byrne
Chapter Four: Volumetric Black: Post-Cinematic Blackness
Triton Mobley

SECTION TWO: MEANING-MAKING IN THE DATA-DRIVEN ERA OF QUANTIFIED MEDIA
Chapter Five: Quantified Me, Curatorial Lives and the Pixelated Spectre of Self
Toija Cinque
Chapter Six: Virtual Reality and Kinaesthetic Connection: Qualities of 'Being There'.
Kim Vincs
Chapter Seven: Feminist Memes: Digital Communities, Identity Performance, and Resistance from the Shadows
Shana MacDonald and Brianna I. Wiens
Chapter Eight: The Infinite Portrait: A Case of Post-Human Authorship
Andrew McIntyre

SECTION THREE: TOUCH, BODY, METAL, SCREEN

Chapter Nine: First Encounters with Robots Through Embodied Observation, Imagined Narrative, and Choreography
Amy LaViers
Chapter Ten: Physical Digitality: Making reality visible through multimodal digital affordances for Human Perception
Luke Heemsbergen, Greg Bowtell and Jordan Beth Vincent
Chapter Eleven: A True Feel: Re-Embodying the Touch Sense in the Digital Fashion Experience
Michela Ornati
Chapter Twelve: What Robots Learn from Performative Relationships and Interactive Performance
Steph Hutchison and John McCormick

SECTION FOUR: DIGITAL FUTURES
Chapter Thirteen: Smart Home: Smart Devices and the Everyday Experiences of the Home
Xi Cui
Chapter Fourteen: Affect and the Digitalization of War
John MacWillie
Chapter Fifteen: Automation in a Myth
Luke Munn
Chapter Sixteen: A Triadic Typology of Material Mediation: Ontology, Intentionality and Vitalism
Renata Morais

Recenzii

An interesting collection of diverse reflections on sight, image, sound and movement in relation to digital media.
Its themes and concerns are very exciting and timely as we wrestle with big data, new concepts of the self, complex augmented-perception and AR devices and ever-increasing layers of surveillance and self-surveillance. While exploring the prosthetic joys of these new realms, it also helps explain how we grow trapped in our haptics and gamed by our games.