Literary Simulation and the Digital Humanities: Reading, Editing, Writing
Autor Prof. Manuel Portelaen Limba Engleză Hardback – 10 mar 2022
Using the digital archive of the modernist masterpiece Book of Disquiet, by the Portuguese writer Fernando Pessoa (1888-1935), as case study and site for simulation and practical experiment, Literary Simulation and the Digital Humanities demonstrates how computational approaches to texts can fully engage with the complexities of contemporary literary theory. Manuel Portela marshals a unique combination of theoretical speculation, literary analysis, and human imagination in what amounts to a significant critical intervention and a key advance in the use of digital methods to rethink the processes of reading and writing literature.
The foregrounding of the foundational practices of reading, editing, and writing will be relevant for several fields, including literary studies, scholarly editing, software studies, and digital humanities.
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Specificații
ISBN-13: 9781501385384
ISBN-10: 1501385380
Pagini: 248
Ilustrații: 63 b/w
Dimensiuni: 160 x 232 x 20 mm
Greutate: 0.49 kg
Editura: Bloomsbury Publishing
Colecția Bloomsbury Academic
Locul publicării:New York, United States
ISBN-10: 1501385380
Pagini: 248
Ilustrații: 63 b/w
Dimensiuni: 160 x 232 x 20 mm
Greutate: 0.49 kg
Editura: Bloomsbury Publishing
Colecția Bloomsbury Academic
Locul publicării:New York, United States
Cuprins
Incipit: Evolutionary Textual Environment
1. From Archive to Simulator
2. Reading as Simulation
3. Editing as Simulation
4. Writing as Simulation
5. Living on in the Web
Explicit: No Problem Has a Solution
Acknowledgments
References
Index
1. From Archive to Simulator
2. Reading as Simulation
3. Editing as Simulation
4. Writing as Simulation
5. Living on in the Web
Explicit: No Problem Has a Solution
Acknowledgments
References
Index
Recenzii
Dear reader, if you are a believer in the almighty virtues of the representational power of editions, if you are a true disciplinarian in textual matters, if you hold that knowledge validation in the digital humanities depends exclusively on quantitative criteria, Literary Simulation and the Digital Humanities is not for you. Or is it?