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Internet and Network Economics

Editat de Paul W. Goldberg, Mingyu Guo
en Limba Engleză Paperback – 31 oct 2012
This book constitutes the refereed proceedings of the 8th International Workshop on Internet and Network Economics, WINE 2012, held in Liverpool, UK, in December 2012. The 36 revised full papers and 13 revised short papers presented together with the abstracts of 3 papers about work in progress and 3 invited talks were carefully reviewed and selected from 112 submissions. The papers are organized in topical sections on algorithmic game theory; algorithmic mechanism design; auction algorithms and analysis; computational advertising; computational aspects of equilibria; computational social choice; convergence and learning in games; coalitions, coordination and collective action; economics aspects of security and privacy; economics aspects of distributed and network computing; information and attention economics; network games; price differentiation and price dynamics; social networks.
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Specificații

ISBN-13: 9783642353109
ISBN-10: 364235310X
Pagini: 584
Ilustrații: XX, 564 p. 41 illus.
Dimensiuni: 155 x 235 x 32 mm
Greutate: 0.87 kg
Ediția:2012
Editura: Springer
Locul publicării:Berlin, Heidelberg, Germany

Public țintă

Research

Cuprins

Algorithmic game theory.- Algorithmic mechanism design.- Auction algorithms and analysis.- Computational advertising.- Computational aspects of equilibria.- Computational social choice.- Convergence and learning in games.- Coalitions, coordination and collective action.- Economics aspects of security and privacy.- Economics aspects of distributed and network computing.- Information and attention economics.- Network games.- Price differentiation and price dynamics.- Social networks.

Textul de pe ultima copertă

This book constitutes the refereed proceedings of the 8th International Workshop on Internet and Network Economics, WINE 2012, held in Liverpool, UK, in December 2012. The 36 revised full papers and 13 revised short papers presented together with the abstracts of 3 papers about work in progress and 3 invited talks were carefully reviewed and selected from 112 submissions. The papers are organized in topical sections on algorithmic game theory; algorithmic mechanism design; auction algorithms and analysis; computational advertising; computational aspects of equilibria; computational social choice; convergence and learning in games; coalitions, coordination and collective action; economics aspects of security and privacy; economics aspects of distributed and network computing; information and attention economics; network games; price differentiation and price dynamics; social networks.

Caracteristici

Up to date results Fast track conference proceedings State of the art research