GPU-Based Techniques for Global Illumination Effects: Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging
Autor Laszlo Szirmay-Kalos, Laszlo Szecsi, Mateu Sberten Limba Engleză Paperback – 2008
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Specificații
ISBN-13: 9783031795244
ISBN-10: 3031795245
Pagini: 275
Ilustrații: XXV, 275 p.
Dimensiuni: 191 x 235 x 20 mm
Greutate: 0.58 kg
Editura: Springer International Publishing
Colecția Springer
Seriile Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging, Synthesis Lectures on Computer Graphics and Animation
Locul publicării:Cham, Switzerland
ISBN-10: 3031795245
Pagini: 275
Ilustrații: XXV, 275 p.
Dimensiuni: 191 x 235 x 20 mm
Greutate: 0.58 kg
Editura: Springer International Publishing
Colecția Springer
Seriile Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging, Synthesis Lectures on Computer Graphics and Animation
Locul publicării:Cham, Switzerland
Cuprins
Global Illumintation Rendering.- Local Illumination Rendering Pipeline of GPUs.- Programming and Controlling GPUs.- Simple Improvements of the Local Illumination Model.- Ray Casting on the GPU.- Specular Effects with Rasterization.- Diffuse and Glossy Indirect Illumination.- Pre-computation Aided Global Illumination.- Participating Media Rendering.- Fake Global Illumination.- Postprocessing Effects.- Integrating GI Effects in Games and Virtual Reality Systems.- Bibliography.