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Game Development with Unreal Engine 5

Autor Cliff Sharif, Lynn Mitchell
en Limba Engleză Paperback – 23 dec 2022
Unreal Engine 5 is the latest game development engine released by Epic Games. This book is a learning path for beginners and professionals who want to use Unreal Engine 5 for game development. This book starts with the basic setup of Unreal Engine 5 and shows how to create fundamental objects of a game. After a quick review of mathematics used in game design, the book helps you to explore and work with Unreal Editor, the main environment for debugging and developing an app. It then explains how to develop a third-person game and customise game objects within the game.
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Specificații

ISBN-13: 9789355513441
ISBN-10: 9355513445
Pagini: 318
Dimensiuni: 185 x 232 x 16 mm
Greutate: 0.51 kg
Editura: BPB Publications

Notă biografică

Cliff Sharif (aka Emperor Katax) is programmer and digital artist. His first touch to digital content was with Commodore 64 and Amiga 500. He practiced early steps of programming multimedia and real-time application with these platforms and also touched first edges of digital art belongs to that era. Then he began his carrier with programming and digital art in 1998, by using Windows 98.