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Game Design Deep Dives: Cozy Games: Game Design Deep Dive

Autor Joshua Bycer
en Limba Engleză Paperback – 4 aug 2026
Game Design Critic Josh Bycer continues the Deep Dive series with an examination on cozy games. The market for coziness has grown dramatically thanks to showcases like Wholesome Direct and consumers wanting something to help them relax in a stressful world.
  • Discussing the success of Stardew Valley and how it became the poster child for cozy games and a brief history on the genre
  • Examining UI/UX design and how to have effective playtesting done for your game; both required lessons for developers today
  • Looking at what does it mean to build a low stakes game while still offering progression and rewards to keep people invested
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Specificații

ISBN-13: 9781041087762
ISBN-10: 1041087764
Pagini: 128
Ilustrații: 132
Dimensiuni: 152 x 229 mm
Ediția:1
Editura: CRC Press
Colecția CRC Press
Seria Game Design Deep Dive


Public țintă

Professional Reference

Cuprins

Chapter 1: The Goal of Game Design Deep Dive: Cozy Games, Chapter 2: Cozy Theming, Chapter 3: Where Wholesome Came From, Chapter 4: Understanding UI/UX Design, Chapter 5: Making Things Cozy and Wholesome, Chapter 6: Conclusion

Notă biografică

Joshua Bycer is a Game Design Analyst with over a decade of experience writing for major sites, creating content on YouTube, and the author of the Game Design Deep Dive series. In that time through Game‑Wisdom.com, he has interviewed hundreds of game developers and members of the industry about what it means to design video games.

Descriere

Game Design Critic Josh Bycer continues the Deep Dive series with an examination on cozy games. The market for coziness has grown dramatically thanks to showcases like Wholesome Direct and consumers wanting something to help them relax in a stressful world.