Fun and Software: Exploring Pleasure, Paradox and Pain in Computing
Editat de Olga Goriunovaen Limba Engleză Paperback – 19 mai 2016
Including chapters from leading scholars, programmers and artists, Fun and Software makes a major contribution to the field of software studies and opens the topic of software to some of the most pressing concerns in contemporary theory.
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Specificații
ISBN-13: 9781501318283
ISBN-10: 1501318284
Pagini: 296
Ilustrații: 15 bw illus
Dimensiuni: 152 x 229 x 24 mm
Greutate: 0.4 kg
Ediția:NIPPOD
Editura: Bloomsbury Publishing
Colecția Bloomsbury Academic
Locul publicării:New York, United States
ISBN-10: 1501318284
Pagini: 296
Ilustrații: 15 bw illus
Dimensiuni: 152 x 229 x 24 mm
Greutate: 0.4 kg
Ediția:NIPPOD
Editura: Bloomsbury Publishing
Colecția Bloomsbury Academic
Locul publicării:New York, United States
Cuprins
Acknowledgements
Introduction - Olga Goriunova, University of Warwick, UK
Technology, Logistics and Logic: Rethinking the Problem of Fun in Software - Andrew Goffey, University of Nottingham, UK
Bend Sinister: Monstrosity and Normative Effect in Computational Practice - Simon Yuill, Goldsmiths, University of London, UK
Always One Bit More, Computing and the Experience of Ambiguity - Matthew Fuller, Goldsmiths, University of London, UK
Do Algorithms Have Fun? On Completion, Indeterminacy and Autonomy in Computation - Luciana Parisi and M. Beatrice Fazi, Goldsmiths, University of London, UK
useR!: Aggression, Alterity and Unbound Affects in Statistical Programming - Adrian Mackenzie, Lancaster University, UK
Do (not) Repeat Yourself - Michael Murtaugh, Piet Zwart Institute, The Netherlands
Not Just For Fun - Geoff Cox, Aarhus University, Denmark, and Alex McLean, University of Leeds, UK
Fun is a Battlefield: Software between Enjoyment and Obsession - Wendy Hui Kyong Chun and Andrew Lison, Brown University, USA
Monopoly and The Logic of Sensation in Spacewar! - Christian Ulrik Andersen, Aarhus University, Denmark
Human-Computer Interaction, a Sci-Fi discipline? - Brigitte Kaltenbacher, Goldsmiths College, UK
A Fun Aesthetic and Art - Annet Dekker, Piet Zwart Institute, The Netherlands
Material Imagination: on the Avant-Gardes, Time and Computation - Olga Goriunova, University of Warwick, UK
Notes on Contributors
Introduction - Olga Goriunova, University of Warwick, UK
Technology, Logistics and Logic: Rethinking the Problem of Fun in Software - Andrew Goffey, University of Nottingham, UK
Bend Sinister: Monstrosity and Normative Effect in Computational Practice - Simon Yuill, Goldsmiths, University of London, UK
Always One Bit More, Computing and the Experience of Ambiguity - Matthew Fuller, Goldsmiths, University of London, UK
Do Algorithms Have Fun? On Completion, Indeterminacy and Autonomy in Computation - Luciana Parisi and M. Beatrice Fazi, Goldsmiths, University of London, UK
useR!: Aggression, Alterity and Unbound Affects in Statistical Programming - Adrian Mackenzie, Lancaster University, UK
Do (not) Repeat Yourself - Michael Murtaugh, Piet Zwart Institute, The Netherlands
Not Just For Fun - Geoff Cox, Aarhus University, Denmark, and Alex McLean, University of Leeds, UK
Fun is a Battlefield: Software between Enjoyment and Obsession - Wendy Hui Kyong Chun and Andrew Lison, Brown University, USA
Monopoly and The Logic of Sensation in Spacewar! - Christian Ulrik Andersen, Aarhus University, Denmark
Human-Computer Interaction, a Sci-Fi discipline? - Brigitte Kaltenbacher, Goldsmiths College, UK
A Fun Aesthetic and Art - Annet Dekker, Piet Zwart Institute, The Netherlands
Material Imagination: on the Avant-Gardes, Time and Computation - Olga Goriunova, University of Warwick, UK
Notes on Contributors
Recenzii
A serious materialist approach to software inevitably must confront the emotional character of programming, in all of its component parts, from the thrill of invention to obsession. It must also wrestle with entrenched notions that this craft is driven predominantly by a cool, calculated rationality. Long overdue, Fun and Software fulfills both requirements, providing an exquisite collection of delightful essays full of insight about the deep pleasures and frustrations feeding the inventive process of coding.
Fun and Software is a unique and very welcome addition to the existing work in software studies and history of computing. The book uncovers intense emotions at work throughout computing cultures, with geeks, game players, inventors of computers and other characters making appearances. The range of covered topics is impressive, and the thinking and writing in this book are superb.
Fun and Software is a unique and very welcome addition to the existing work in software studies and history of computing. The book uncovers intense emotions at work throughout computing cultures, with geeks, game players, inventors of computers and other characters making appearances. The range of covered topics is impressive, and the thinking and writing in this book are superb.