Dungeons and Desktops: The History of Computer Role-Playing Games 2e
Autor Matt Barton, Shane Stacksen Limba Engleză Paperback – mai 2019
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Specificații
ISBN-13: 9781138574649
ISBN-10: 1138574643
Pagini: 648
Ilustrații: 300 Halftones, color; 6 Halftones, black and white; 100 Illustrations, color
Dimensiuni: 156 x 234 x 38 mm
Greutate: 1.09 kg
Ediția:2 ed
Editura: CRC Press
Colecția A K Peters/CRC Press
ISBN-10: 1138574643
Pagini: 648
Ilustrații: 300 Halftones, color; 6 Halftones, black and white; 100 Illustrations, color
Dimensiuni: 156 x 234 x 38 mm
Greutate: 1.09 kg
Ediția:2 ed
Editura: CRC Press
Colecția A K Peters/CRC Press
Public țintă
Professional Practice & DevelopmentCuprins
Acknowledgments
Chris Avellone’s Preface
Authors’ Preface
Chapter 1 ◾ Introduction to Computer Role-Playing Games
Chapter 2 ◾ Origins
Chapter 3 ◾ The Dark Age
Chapter 4 ◾ The Bronze Age
Chapter 5 ◾ The Silver Age
Chapter 6 ◾ The Birth of the Golden Age
Chapter 7 ◾ SSI’s Golden Age
Chapter 8 ◾ Origin’s Golden Age
Chapter 9 ◾ Sir-Tech, New World Computing, and Sierra
Chapter 10 ◾ Early Japanese Role-Playing Games
Chapter 11 ◾ Dungeon Master and the Rise of Real-Time 3D
Chapter 12 ◾ Other Games of the Golden Age
Chapter 13 ◾ The Epic Fails
Chapter 14 ◾ The Platinum Age
Chapter 15 ◾ Diablo and the Rise of Action RPGs
Chapter 16 ◾ Fallout and Baldur’s Gate
Chapter 17 ◾ Other Highlights of the Platinum Age
Chapter 18 ◾ The Birth of the Modern Age
Chapter 19 ◾ Modern JRPGs
Chapter 20 ◾ The Rise of the MMORPG
Chapter 21 ◾ The Late Modern Age
Chapter 22 ◾ The Renaissance, Kickstarted
Chapter 23 ◾ The Road Ever Ventures Forth
Shane’s Afterword: Surprise Encounter
APPENDIX: THE CRPG BESTIARY
INDEX
Chris Avellone’s Preface
Authors’ Preface
Chapter 1 ◾ Introduction to Computer Role-Playing Games
Chapter 2 ◾ Origins
Chapter 3 ◾ The Dark Age
Chapter 4 ◾ The Bronze Age
Chapter 5 ◾ The Silver Age
Chapter 6 ◾ The Birth of the Golden Age
Chapter 7 ◾ SSI’s Golden Age
Chapter 8 ◾ Origin’s Golden Age
Chapter 9 ◾ Sir-Tech, New World Computing, and Sierra
Chapter 10 ◾ Early Japanese Role-Playing Games
Chapter 11 ◾ Dungeon Master and the Rise of Real-Time 3D
Chapter 12 ◾ Other Games of the Golden Age
Chapter 13 ◾ The Epic Fails
Chapter 14 ◾ The Platinum Age
Chapter 15 ◾ Diablo and the Rise of Action RPGs
Chapter 16 ◾ Fallout and Baldur’s Gate
Chapter 17 ◾ Other Highlights of the Platinum Age
Chapter 18 ◾ The Birth of the Modern Age
Chapter 19 ◾ Modern JRPGs
Chapter 20 ◾ The Rise of the MMORPG
Chapter 21 ◾ The Late Modern Age
Chapter 22 ◾ The Renaissance, Kickstarted
Chapter 23 ◾ The Road Ever Ventures Forth
Shane’s Afterword: Surprise Encounter
APPENDIX: THE CRPG BESTIARY
INDEX
Descriere
Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. Thisnew edition inlcudes two new chapters: The Modern Age, and a chapter on Indies and Mobile CRPGs.