Design, Learning, and Innovation: 8th EAI International Conference, DLI 2023, Aalborg, Denmark, November 6–7, 2023, Proceedings: Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, cartea 589
Editat de Eva Brooks, Anders Kalsgaard Møller, Emma Edstranden Limba Engleză Paperback – 6 sep 2024
The 16 full papers included in this book were carefully reviewed and selected from 48 submissions. They were organized in topical sections as follows: innovative approaches to enhancing education and student well-being; innovations in virtual reality (VR) and automated technologies for enhanced user experiences; exploring innovative approaches to learning and design; and innovative learning environments: collaborative approaches and emerging technologies.
Din seria Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
- 20%
Preț: 466.66 lei - 5%
Preț: 309.16 lei - 20%
Preț: 314.67 lei -
Preț: 385.99 lei - 20%
Preț: 498.46 lei - 20%
Preț: 270.83 lei - 20%
Preț: 270.73 lei - 20%
Preț: 270.83 lei - 20%
Preț: 317.05 lei - 20%
Preț: 270.23 lei - 20%
Preț: 270.98 lei - 20%
Preț: 314.67 lei - 20%
Preț: 317.05 lei - 20%
Preț: 326.72 lei - 20%
Preț: 321.03 lei - 20%
Preț: 313.42 lei - 20%
Preț: 458.69 lei - 20%
Preț: 317.05 lei - 20%
Preț: 495.28 lei - 20%
Preț: 495.12 lei - 20%
Preț: 458.99 lei - 20%
Preț: 388.57 lei - 20%
Preț: 494.83 lei - 18%
Preț: 931.81 lei - 20%
Preț: 529.35 lei - 20%
Preț: 494.68 lei - 20%
Preț: 573.45 lei - 20%
Preț: 647.15 lei - 20%
Preț: 459.10 lei - 20%
Preț: 315.48 lei - 20%
Preț: 459.55 lei - 20%
Preț: 635.26 lei - 5%
Preț: 553.86 lei - 20%
Preț: 481.11 lei - 20%
Preț: 319.42 lei - 20%
Preț: 956.44 lei - 20%
Preț: 335.29 lei - 20%
Preț: 329.60 lei - 20%
Preț: 642.40 lei - 20%
Preț: 328.94 lei - 20%
Preț: 328.16 lei -
Preț: 370.10 lei - 5%
Preț: 287.80 lei - 20%
Preț: 319.13 lei - 20%
Preț: 323.73 lei - 20%
Preț: 395.14 lei - 20%
Preț: 328.29 lei - 20%
Preț: 323.41 lei - 20%
Preț: 320.06 lei - 20%
Preț: 326.55 lei
Preț: 462.23 lei
Preț vechi: 577.79 lei
-20% Nou
Puncte Express: 693
Preț estimativ în valută:
81.79€ • 95.91$ • 71.83£
81.79€ • 95.91$ • 71.83£
Carte tipărită la comandă
Livrare economică 11-17 februarie
Preluare comenzi: 021 569.72.76
Specificații
ISBN-13: 9783031673061
ISBN-10: 3031673069
Pagini: 247
Ilustrații: IX, 267 p.
Dimensiuni: 155 x 235 mm
Greutate: 0.43 kg
Ediția:2024
Editura: Springer Nature Switzerland
Colecția Springer
Seria Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
Locul publicării:Cham, Switzerland
ISBN-10: 3031673069
Pagini: 247
Ilustrații: IX, 267 p.
Dimensiuni: 155 x 235 mm
Greutate: 0.43 kg
Ediția:2024
Editura: Springer Nature Switzerland
Colecția Springer
Seria Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering
Locul publicării:Cham, Switzerland
Cuprins
Innovative Approaches to Enhancing Education and Student Well-being.- It was a Cool Story - Serious Games for Engaging High School Students in Reading Two Tales.- Tech for Student Well-being: Exploring Data-generated Insights in K-12 Education.- Low-cost Learning: Enabling Refugee NGOs to Lead Entrepreneurship Programs Independently.- STEM Self-efficacy for Pre-service Social Educators.- Innovations in Virtual Reality (VR) and Automated Technologies for Enhanced User Experiences.- An Automated Tool for Creating Clothing Catalog Databases: MyEyes-Fashion.- Instructional Design for Virtual Reality: Prototype Testing and Participant Experience Evaluation.- Co-designing VR Game Content for Sustainability Education.- Exploration Games: Can Game-Guided Systems Support Users in Automated Exhibition Sites?.- Exploring Innovative Approaches to Learning and Design.- Towards an Understanding of the Role of Visualisation and Experimentation in Design Thinking Processes with Novice Designers.- A Teaching and Learning Blueprint for Increasing Engagement in Challenge-Based Learning.- Towards Computational Play: Designing Open-Ended Play-Responsive Environments Supporting Computational Thinking in Early Childhood Education and Care.- Innovative Learning Environments: Collaborative Approaches and Emerging Technologies.- Unveiling Design Leadership: A Case Study of Philips’ Chief Design Officers Stefano Marzano and Sean Carney.- Co-designing with the Machine: Learning through Co-designing with Artificial Intelligent Agents.- Pioneering the Path to Success: An Analysis of the Challenges in Entrepreneurial Education.- Towards Organizational Design Principles - An Explorative Interdisciplinary Case Study Investigating Digitally Supported Learning Spaces in Higher Education.- A Participatory Research Approach Applying Video Stories and Sketches.