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Computing Equilibria and Fixed Points: The Solution of Nonlinear Inequalities: Theory and Decision Library C, cartea 21

Autor Zaifu Yang
en Limba Engleză Paperback – 8 dec 2010
Computing Equilibria and Fixed Points is devoted to the computation of equilibria, fixed points and stationary points. This volume is written with three goals in mind: (i) To give a comprehensive introduction to fixed point methods and to the definition and construction of Gröbner bases; (ii) To discuss several interesting applications of these methods in the fields of general equilibrium theory, game theory, mathematical programming, algebra and symbolic computation; (iii) To introduce several advanced fixed point and stationary point theorems. These methods and topics should be of interest not only to economists and game theorists concerned with the computation and existence of equilibrium outcomes in economic models and cooperative and non-cooperative games, but also to applied mathematicians, computer scientists and engineers dealing with models of highly nonlinear systems of equations (or polynomial equations).
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Specificații

ISBN-13: 9781441950703
ISBN-10: 1441950702
Pagini: 364
Ilustrații: X, 344 p.
Dimensiuni: 155 x 235 x 19 mm
Greutate: 0.51 kg
Ediția:Softcover reprint of hardcover 1st ed. 1999
Editura: Springer Us
Colecția Springer
Seria Theory and Decision Library C

Locul publicării:New York, NY, United States

Public țintă

Research

Cuprins

1 Mathematical Preliminaries.- 2 Applications in Game Theory and Economics.- 3 First Algorithms for Approximating Fixed Points.- 4 Simplicial Homotopy Algorithms.- 5 Variable Dimension Restart Algorithms.- 6 An Algorithm for Integer Linear Programming.- 7 Refinement and Stability of Stationary Points.- 8 Computing a Continuum of Zero Points.- 9 Computing Stationary Points on Polytopes.- 10 The Computation of Antipodal Fixed Points.- 11 Computing All Roots of Univariate Polynomials.- 12 Gröbner Bases for Solving Polynomial Equations.- 13 Intersection Theory.- 14 Sperner Theory.- References.