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Computational Geometry on Surfaces

Autor Clara I. Grima, Alberto Márquez
en Limba Engleză Paperback – dec 2010
In the last thirty years Computational Geometry has emerged as a new discipline from the field of design and analysis of algorithms. That dis­ cipline studies geometric problems from a computational point of view, and it has attracted enormous research interest. But that interest is mostly concerned with Euclidean Geometry (mainly the plane or Eu­ clidean 3-dimensional space). Of course, there are some important rea­ sons for this occurrence since the first applieations and the bases of all developments are in the plane or in 3-dimensional space. But, we can find also some exceptions, and so Voronoi diagrams on the sphere, cylin­ der, the cone, and the torus have been considered previously, and there are manY works on triangulations on the sphere and other surfaces. The exceptions mentioned in the last paragraph have appeared to try to answer some quest ions which arise in the growing list of areas in which the results of Computational Geometry are applicable, since, in practiee, many situations in those areas lead to problems of Com­ putational Geometry on surfaces (probably the sphere and the cylinder are the most common examples). We can mention here some specific areas in which these situations happen as engineering, computer aided design, manufacturing, geographie information systems, operations re­ search, roboties, computer graphics, solid modeling, etc.
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Specificații

ISBN-13: 9789048159086
ISBN-10: 9048159083
Pagini: 208
Ilustrații: XVI, 192 p.
Dimensiuni: 155 x 235 x 12 mm
Greutate: 0.32 kg
Ediția:Softcover reprint of the original 1st ed. 2001
Editura: Springer
Locul publicării:Dordrecht, Netherlands

Public țintă

Research

Cuprins

1. Preliminaries.- 2. Euclidean Position.- 3. Convex Hull.- 4. Voronoi Diagrams.- 5. Radii.- 6. Visibility.- 7. Triangulations.- References.- Topic Index.- Author Index.