Before, After, and Beyond AlphaGo
Autor Woosuk Parken Limba Engleză Hardback – 2 apr 2026
In Part I, readers will journey through the author’s personal struggle to understand human reasoning, shaped by his experiences with Baduk before the advent of AlphaGo. Part II delves into the author’s response to AlphaGo’s transformative challenge, offering a firsthand account of grappling with its implications. Finally, Part III presents reflections on abductive cognition, a concept that holds the key to understanding human and AI interaction.
AlphaGo stands as a symbol of the AI era – a time when artificial intelligence permeates every aspect of our lives. Go players, uniquely positioned as pioneers in human–AI coexistence, offer invaluable lessons for navigating this new reality. As we confront critical challenges in AI, such as explainability, we must embrace abductive cognition and enthymematic interaction, concepts deeply embedded in the game of Go.
This book is not just for philosophers or Go players – it is for anyone seeking to understand the profound implications of AI on human thought, interaction, and the future of our species.
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Specificații
ISBN-13: 9781041153511
ISBN-10: 1041153511
Pagini: 238
Ilustrații: 152
Dimensiuni: 156 x 234 mm
Ediția:1
Editura: CRC Press
Colecția CRC Press
ISBN-10: 1041153511
Pagini: 238
Ilustrații: 152
Dimensiuni: 156 x 234 mm
Ediția:1
Editura: CRC Press
Colecția CRC Press
Public țintă
General and PostgraduateCuprins
Chapter 1 Introduction
PART I Before AlphaGo
Chapter 2 Abduction and Thought Experiment in Baduk
Chapter 3 Counterfactual Reasoning in Baduk: A Preliminary Survey
Chapter 4 Belief Revision in Baduk: A Preliminary Discussion
PART II After AlphaGo
Chapter 5 Enthymematic Interaction in Baduk
Chapter 6 When Is a Strategy in Games?
Chapter 7 AlphaGo’s Decision Making
With S. Kim, G. Kim, and J. Kim
Chapter 8 How to Make AlphaGo’s Children Explainable?
PART III Beyond AlphaGo
Chapter 9 What Proto-Logic Could Not Be
Chapter 10 On Abducing the Axioms of Mathematics
Epilogue
PART I Before AlphaGo
Chapter 2 Abduction and Thought Experiment in Baduk
Chapter 3 Counterfactual Reasoning in Baduk: A Preliminary Survey
Chapter 4 Belief Revision in Baduk: A Preliminary Discussion
PART II After AlphaGo
Chapter 5 Enthymematic Interaction in Baduk
Chapter 6 When Is a Strategy in Games?
Chapter 7 AlphaGo’s Decision Making
With S. Kim, G. Kim, and J. Kim
Chapter 8 How to Make AlphaGo’s Children Explainable?
PART III Beyond AlphaGo
Chapter 9 What Proto-Logic Could Not Be
Chapter 10 On Abducing the Axioms of Mathematics
Epilogue
Notă biografică
Woosuk Park is currently Professor Emeritus of Philosophy at Korea Advanced Institute of Science and Technology (KAIST), Daejeon, S. Korea. He received a Ph.D. degree from State University of New York at Buffalo. He has published articles in international journals, including Synthese, Erkenntnis, Foundations of Science, Review of Metaphysics, and Axiomathes. His most recent books in English are Abduction in Context and Philosophy’s Loss of Logic to Mathematics Currently, he is most interested in abductive cognition, implicit definition, and philosophy of board games. As one of the advisors of the International Society of Go Studies, he is especially enthusiastic about promoting multidisciplinary scientific research on Go.
Descriere
This book is a unique exploration designed for both philosophers and Baduk (Go, Weiqi) players, bridging two worlds that rarely intersect. This book is not just for philosophers or Go players—it is for anyone seeking to understand the profound implications of AI on human thought, interaction, and the future of our species.