3D Videocommunication
Editat de Oliver Schreer, Peter Kauff, Thomas Sikoraen Limba Engleză Hardback – sep 2005
Preț: 649.89 lei
Preț vechi: 967.89 lei
-33%
Puncte Express: 975
Preț estimativ în valută:
115.06€ • 133.97$ • 99.95£
115.06€ • 133.97$ • 99.95£
Carte indisponibilă temporar
Doresc să fiu notificat când acest titlu va fi disponibil:
Se trimite...
Preluare comenzi: 021 569.72.76
Specificații
ISBN-13: 9780470022719
ISBN-10: 047002271X
Pagini: 368
Dimensiuni: 175 x 254 x 27 mm
Greutate: 0.83 kg
Ediția:New.
Editura: Wiley
Locul publicării:Chichester, United Kingdom
ISBN-10: 047002271X
Pagini: 368
Dimensiuni: 175 x 254 x 27 mm
Greutate: 0.83 kg
Ediția:New.
Editura: Wiley
Locul publicării:Chichester, United Kingdom
Public țintă
- Industry and research community: design, visualisation and software engineers, researchers and developers.
- Experienced telecommunication researchers and network planners.
- Multimedia coding, image and video processing are now growing aspects of many undergraduate and postgraduate curricula in electronic engineering and computer science, this book would be beneficial to these students and tutors.
Cuprins
List of Contributors. Symbols. Abbreviations. Introduction by O. Schreer, P. Kauff, T. Sikora. SECTION I: APPLICATIONS OF 3D VIDEOCOMMUNICATION. 1. History of Telepresence (W.A. IJsselsteijn). 2. 3D TV broadcasting (C. Fehn). 3. 3D in Content Creation and Post-Production (O. Grau). 4. Free Viewpoint Systems (M. Tanimoto). 5. Immersive Videoconferencing (P. Kauff, O. Schreer). SECTION II: 3D DATA REPRESENTATION AND PROCESSING. 6. Fundamentals of Multiple View Geometry (E. Trucco, S. Ivekovic, A. Fusiello). 7. Stereo Analysis (N. Atzpadin, J. Mulligan). 8. Reconstruction of Volumetric 3D Models (P. Eisert). 9. View Synthesis and Rendering Methods (R. Koch, J.-F. Evers-Senne). 10. 3D Audio Capture and Analysis (M. Schwab, P. Noll). 11. Coding and Standardization (A. Smolic, Th. Sikora). SECTION III: 3D REPRODUCTION. 12. Human Factors of 3D Displays (W.A. IJsselsteijn, P.J.H. Seuntiens, L.M.J. Meesters). 13. 3D Displays (S. Pastoor). 14. Mixed Reality Displays (S. Pastoor, C. Conomis). 15. Spatialised Audio and 3D Audio Rendering (Th. Sporer, S. Brix). SECTION IV: 3D DATA SENSORS. 16. Sensor-Based Depth Capturing (Joao G.M. Goncalves, V. Sequeira). 17. Tracking and User Interface for Mixed Reality (T. Ebrahimi, Y. Abdeljaoued, D. Marimon). Index.
Descriere
The migration of immersive media towards telecommunication applications is advancing rapidly. Impressive progress in the field of media compression, media representation, and the larger and ever increasing bandwidth available to the customer, will foster the introduction of these services in the future.