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Using Digital Games as Assessment and Instruction Tools

Autor Ryan L Schaaf
en Limba Engleză Paperback – 23 feb 2012
Combine hard work and deep fun in classrooms with digital game based learning. Students of the always-on generation gain information through different tools and learn differently than generations before them. Discover how to incorporate digital games and use them to craft engaging, academically applicable classroom activities that address content standards and revitalize learning for both teachers and students."
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Specificații

ISBN-13: 9781935542537
ISBN-10: 1935542532
Pagini: 80
Dimensiuni: 155 x 227 x 4 mm
Greutate: 0.14 kg
Editura: Solution Tree