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Procedural Content Generation via Machine Learning: Synthesis Lectures on Games and Computational Intelligence

Autor Matthew Guzdial, Sam Snodgrass, Adam Summerville
en Limba Engleză Hardback – 31 mai 2025
This second edition updates and expands upon the first beginner-focused guide to Procedural Content Generation via Machine Learning (PCGML), which is the use of computers to generate new types of content for video games (game levels, quests, characters, etc.) by learning from existing content.
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Specificații

ISBN-13: 9783031847554
ISBN-10: 3031847555
Pagini: 312
Dimensiuni: 173 x 246 x 23 mm
Greutate: 0.7 kg
Ediția:Second Edition 2025
Editura: Springer
Colecția Synthesis Lectures on Games and Computational Intelligence
Seria Synthesis Lectures on Games and Computational Intelligence