Mono
Autor Edd Wilder-James, Niel M. Bornsteinen Limba Engleză Paperback – 24 aug 2004
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Specificații
ISBN-13: 9780596007928
ISBN-10: 0596007922
Pagini: 278
Dimensiuni: 180 x 235 x 19 mm
Greutate: 0.51 kg
Editura: O'Reilly
Locul publicării:United States
ISBN-10: 0596007922
Pagini: 278
Dimensiuni: 180 x 235 x 19 mm
Greutate: 0.51 kg
Editura: O'Reilly
Locul publicării:United States
Cuprins
Foreword;
The Developer's Notebook Series; Notebooks Are...; Notebooks Aren't...; Organization;
Preface; What This Book Covers; Why Mono?; Conventions Used in This Book; Using Code Examples; Comments and Questions; Acknowledgments;
Chapter 1: Getting Mono Running; 1.1 Install Mono; 1.2 Explore Mono; 1.3 Run the MonoDevelop IDE; 1.4 Fit Mono into Your World; 1.5 Join the Mono Community;
Chapter 2: Getting Started with C#; 2.1 Say "Hello" to the World; 2.2 Model the Behavior of Real-World Things; 2.3 Avoid Overhead While Passing Data; 2.4 Handle Unexpected Errors; 2.5 Define Function Pointers; 2.6 Add Metadata to Your Types; 2.7 Call External Libraries; 2.8 Package Related Classes with Assemblies;
Chapter 3: Core .NET; 3.1 Work with Files; 3.2 Manage String Data; 3.3 Search Text with Regular Expressions; 3.4 Manage Collections of Data; 3.5 Work with Assemblies; 3.6 Start and Examine Processes; 3.7 Multitask with Threads; 3.8 Test Your C# Code;
Chapter 4: Gtk#; 4.1 Write a Basic Gtk# Program and Handle Events; 4.2 Arrange Widgets Using Boxes; 4.3 Make Widgets Interact; 4.4 Make Dialogs by Subclassing; 4.5 Draw Graphics; 4.6 Create Menus; 4.7 Organize Data with TreeView; 4.8 Exchange Data with Drag and Drop;
Chapter 5: Advanced Gtk#; 5.1 Write a Gnome Application; 5.2 Design Interfaces with Glade; 5.3 Store Configuration with GConf; 5.4 Guide the User with Druids; 5.5 Perform Asynchronous Operations; 5.6 Render HTML; 5.7 Provide Help Files; 5.8 Translate Your Programs;
Chapter 6: Processing XML; 6.1 Read and Write XML; 6.2 Manipulate XML in Memory; 6.3 Navigate XML Documents; 6.4 Transform XML; 6.5 Constrain XML Documents; 6.6 Constrain XML Another Way; 6.7 Serialize Objects to XML;
Chapter 7: Networking, Remoting, and Web Services; 7.1 Set Up ASP.NET; 7.2 Run Web Applications; 7.3 Deploy Web Services; 7.4 Communicate with Other Networked Systems; 7.5 Access Remote Objects; 7.6 Invoke Remote Procedures with XML; 7.7 Secure Data from Prying Eyes; 7.8 Talk to Databases;
Chapter 8: Cutting Edge Mono; 8.1 Maintain Your Sources with the Autotools; 8.2 Write Cross-Platform Compatible Programs; 8.3 Run Java in Mono; 8.4 Run a Development Version of Mono; 8.5 Use Generics; 8.6 Write Mono Programs in Basic;
Colophon;