Hidden Digital Harms: Ethnographies of Addiction, Exploitation, and Repair
Editat de Joseph Tulasiewicz, Suzana Jovicic, Xin Zhanen Limba Engleză Hardback – 27 mai 2027
Split into four parts, the book begins with an exploration of the terms "internet addiction" and "digital harm", pointing out how misuse can contradict, sensationalize, or oversimplify these concepts. It moves on to hidden harms of digital technology use, revealing how these harms are often intentional and a result of hidden commercialization or gamblification. Next, the book considers the impact of labor on digital addiction, connecting modern capitalist exploitation to addictive digital habits. Finally, the book provides actionable interventions to the digital addiction problem, reimagining the future of digital engagement.
Ultimately, readers will better understand digital addiction and harms, as well as how anthropological perspectives can play a critical role in future debates and legislation.
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Specificații
ISBN-13: 9798216479338
Pagini: 272
Dimensiuni: 152 x 229 x 25 mm
Greutate: 0.45 kg
Editura: Bloomsbury Publishing
Colecția Bloomsbury Academic
Locul publicării:New York, United States
Pagini: 272
Dimensiuni: 152 x 229 x 25 mm
Greutate: 0.45 kg
Editura: Bloomsbury Publishing
Colecția Bloomsbury Academic
Locul publicării:New York, United States
Cuprins
Introduction
Section One: Uses and Abuses of "Addiction" and "Harms"
Chapter One. Beyond The Screen: Lived Experiences of Internet and Smartphone Addiction in Austria
Suzana Jovicic, University of Vienna
Chapter Two. "They Don't Realize They Have a Problem": Making Internet Addiction a Statistical Reality in North India
Rahul Rose, London School of Economics and Political Science
Chapter Three. Painful Screentime: Morality, Addiction and Care at Finnish Pediatric Pain Clinics
Henni Alava, Tampere University
Section Two: Hidden Harms
Chapter Four. Losing Touch With Reality: Ontological Disorientation in an Internet Addiction Rehab in the USA
Joseph Roman Tulasiewicz, University College London
Chapter Five. When Playing is Like Gambling: Change and Risk in Children's Mobile Game Play in Australia
Ingrid Richards and Jessica Balanzategui, Royal Melbourne Institute of Technology
Chapter Six. Crafting the Intimate Other: On Desire, Dependence, and the Making of AI Intimacy
Isabelle Fioroni, University of Stockholm
Section Three: Labor, Subjectivity, and Addiction
Chapter Seven. Can't Stop Coding: The Addictive Nature of Work in Techno-Capitalism
Xin Zhan, University of Cambridge
Chapter Eight. Disappearing into Code: Absorption, Paracosms, and the Affective Costs of Creating the Digital World
Naama Cohen, University of Copenhagen
Chapter Nine. Experience Reconfigured: Work, Play and Gaming Addiction Among Working Adults in China
Yaojing Wang, University of Edinburgh
Section Four: Digital Disconnection
Chapter Ten. Resisting Addictive Design: Cultures and Perspectives of Digital Disconnection
Alex Beattie, Victoria University of Wellington
Chapter Eleven. The Network of Things: Doing Disconnection with Feature Phones
Hannah Kanz, University of Freiburg
Chapter Twelve. Technical Imagination Against Deepfakes: Reading, Bending, and Exposing the Image Game
Hassan Asif, University of Toronto
Afterword
Natasha Dow Schüll, New York University
Section One: Uses and Abuses of "Addiction" and "Harms"
Chapter One. Beyond The Screen: Lived Experiences of Internet and Smartphone Addiction in Austria
Suzana Jovicic, University of Vienna
Chapter Two. "They Don't Realize They Have a Problem": Making Internet Addiction a Statistical Reality in North India
Rahul Rose, London School of Economics and Political Science
Chapter Three. Painful Screentime: Morality, Addiction and Care at Finnish Pediatric Pain Clinics
Henni Alava, Tampere University
Section Two: Hidden Harms
Chapter Four. Losing Touch With Reality: Ontological Disorientation in an Internet Addiction Rehab in the USA
Joseph Roman Tulasiewicz, University College London
Chapter Five. When Playing is Like Gambling: Change and Risk in Children's Mobile Game Play in Australia
Ingrid Richards and Jessica Balanzategui, Royal Melbourne Institute of Technology
Chapter Six. Crafting the Intimate Other: On Desire, Dependence, and the Making of AI Intimacy
Isabelle Fioroni, University of Stockholm
Section Three: Labor, Subjectivity, and Addiction
Chapter Seven. Can't Stop Coding: The Addictive Nature of Work in Techno-Capitalism
Xin Zhan, University of Cambridge
Chapter Eight. Disappearing into Code: Absorption, Paracosms, and the Affective Costs of Creating the Digital World
Naama Cohen, University of Copenhagen
Chapter Nine. Experience Reconfigured: Work, Play and Gaming Addiction Among Working Adults in China
Yaojing Wang, University of Edinburgh
Section Four: Digital Disconnection
Chapter Ten. Resisting Addictive Design: Cultures and Perspectives of Digital Disconnection
Alex Beattie, Victoria University of Wellington
Chapter Eleven. The Network of Things: Doing Disconnection with Feature Phones
Hannah Kanz, University of Freiburg
Chapter Twelve. Technical Imagination Against Deepfakes: Reading, Bending, and Exposing the Image Game
Hassan Asif, University of Toronto
Afterword
Natasha Dow Schüll, New York University