Game Development Using Python
Autor James R. Parkeren Limba Engleză Paperback – 22 feb 2021
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Specificații
ISBN-13: 9781683926276
ISBN-10: 1683926277
Pagini: 352
Dimensiuni: 178 x 229 x 20 mm
Greutate: 0.6 kg
Ediția:2. Auflage
Editura: Mercury Learning and Information
ISBN-10: 1683926277
Pagini: 352
Dimensiuni: 178 x 229 x 20 mm
Greutate: 0.6 kg
Ediția:2. Auflage
Editura: Mercury Learning and Information
Cuprins
1: Introduction to How Games Work
2: Graphics and Images
3: The Game Loop
4: Game AI: Collisions
5: Navigation and Control
6: Sound
7: C2H6O Jet Boat Race
8: Animation
9: C2H6O - Final Steps
10: Networking
11: Cards
12: Platformers: Methods for Building a Side-Scrolling Game
Appendices:
A: A* in Python
B: C2H6O Jet Boat Race Game Design Document
C: The NPC (Boat) Class for the Example Game
Index
2: Graphics and Images
3: The Game Loop
4: Game AI: Collisions
5: Navigation and Control
6: Sound
7: C2H6O Jet Boat Race
8: Animation
9: C2H6O - Final Steps
10: Networking
11: Cards
12: Platformers: Methods for Building a Side-Scrolling Game
Appendices:
A: A* in Python
B: C2H6O Jet Boat Race Game Design Document
C: The NPC (Boat) Class for the Example Game
Index