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Game Development Using Python [OP]

Autor James R. Parker
en Limba Engleză Paperback – 17 ian 2019
This book will guide you through the basic game development process using Python, covering game topics including graphics, sound, artificial intelligence, animation, game engines, etc. Real games are created as you work through the text and significant parts of a game engine are built and made available for download. The companion disc contains all of the resources described in the book, e.g. example code, game assets, video/sound editing software, and color figures. Instructor resources are available for use as a textbook.
Features:
  • Teaches basic game development concepts using Python including graphics, sound, artificial intelligence, animation, game engines, collision detection, Web-based games, and more
  • Includes a companion disc with example code, games assets, and color figures
Companion files are available for downloading with order number/proof of purchase by writing to the publisher at info@merclearning.com.
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Specificații

ISBN-13: 9781683921806
ISBN-10: 1683921801
Pagini: 320
Dimensiuni: 178 x 229 x 18 mm
Greutate: 0.52 kg
Ediția:1. Auflage
Editura: Mercury Learning and Information

Notă biografică

Parker James R.:

James R. Parker, PhD is a professor of Art and Digital Media at the University of Calgary. His areas of research include computer games and media art, computer simulation, and educational technology. Dr. Parker is the author of Game Development Using Python, 2/E (Mercury Learning) and The Guide to Simulations and Games (Wiley).